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#include<bits/stdc++.h>
#include <ext/pb_ds/assoc_container.hpp>
#include <ext/pb_ds/tree_policy.hpp>
#include <ext/rope>
#define ll long long
//#define int long long
#define pb push_back
#define s second
#define f first
#define pf push_front
#define inf 1000000000000000
#define bitebi __builtin_popcountll
#define FOR( i , n ) for( int i = 0 ; i < n ; i ++ )
#define YES cout <<"YES\n"
#define NO cout << "NO\n"
#define debug cout << "Here Fine" << endl ;
#define pr pair < int , int >
#define fbo find_by_order // returns iterator
#define ook order_of_key // returns strictly less numbers than key
using namespace std ;
// #pragma GCC optimize("Ofast")
// #pragma GCC target("avx,avx2,fma")
using namespace __gnu_pbds;
using namespace __gnu_cxx;
#define ordered_set tree<int, null_type,less<int>, rb_tree_tag,tree_order_statistics_node_update>
const double Pi=acos(-1.0);
const double EPS=1E-8;
const int mod = 1000000007 ;
const int mod1 = 998244353 ;
const int N = 4e5 + 10 ;
//mt19937 R(time(0));
map < string , int > ma , ma1 ;
#include "insects.h"
// void move_inside(int i){
// return 0 ;
// }
// void move_outside(int i){
// return 0 ;
// }
// int press_button(){
// return 0 ;
// }
int min_cardinality(int N){
int tp[ N ] ;
FOR( i , N ) tp[ i ] = 0 ;
int cc = 1 , mn = INT_MAX ;
int count = 0 ;
vector < int > v ;
FOR( i , N ) v.pb( i ) ;
random_shuffle( v.begin() , v.end() ) ;
random_shuffle( v.begin() , v.end() ) ;
for( int I = 0 ; I < N ; I ++ ){
int i = v[ I ] ;
if( tp[ i ] != 0 ) continue ;
if( tp[ i ] == 0 ){
tp[ i ] = cc ; cc ++ ;
}
int cnt = 1 ;
if( cnt >= mn ) continue ;
move_inside( i ) ;
count ++ ;
if( count == 40000 ) return mn ;
for( int J = I + 1 ; J < N ; J ++ ){
int j = v[ J ] ;
if( tp[ j ] != 0 ) continue ;
move_inside( j ) ;
count ++ ;
if( count == 40000 ) return mn ;
int cc = press_button() ;
if( cc == 2 ){
cnt ++ ;
tp[ j ] = tp[ i ] ;
}
move_outside( j ) ;
// if( cnt >= mn ) break ;
}
mn = min( mn , cnt ) ;
move_outside( i ) ;
}
return mn ;
}
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