This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
using namespace std;
#define fast ios::sync_with_stdio(0);cin.tie(0);
typedef long long ll;
#define f first
#define s second
#define MOD 1000000007
#define LOGN 20
#define MAXN 2005
const int delRow[] = {-1, 1, 0, 0};
const int delCol[] = {0, 0, -1, 1};
vector<vector<int>> grid, nU, nD, nL, nR, dist;
pair<int,int> S = {-1, -1}, T = {-1, -1};
int R, C;
void precalc() {
for (int i = 1; i <= C; i++) {
int nearest = 0;
for (int j = 1; j <= R; j++) {
if (grid[j][i])
nU[j][i] = nearest;
else
nearest = j;
}
}
for (int i = 1; i <= C; i++) {
int nearest = R+1;
for (int j = R; j >= 1; j--) {
if (grid[j][i])
nD[j][i] = nearest;
else
nearest = j;
}
}
for (int i = 1; i <= R; i++) {
int nearest = 0;
for (int j = 1; j <= C; j++) {
if (grid[i][j])
nL[i][j] = nearest;
else
nearest = j;
}
}
for (int i = 1; i <= R; i++) {
int nearest = C+1;
for (int j = C; j >= 1; j--) {
if (grid[i][j])
nR[i][j] = nearest;
else
nearest = j;
}
}
}
int main() {
fast
cin >> R >> C;
grid = vector<vector<int>>(R+1, vector<int>(C+1));
nU = vector<vector<int>>(R+1, vector<int>(C+1, 0));
nD = vector<vector<int>>(R+1, vector<int>(C+1, 0));
nL = vector<vector<int>>(R+1, vector<int>(C+1, 0));
nR = vector<vector<int>>(R+1, vector<int>(C+1, 0));
dist = vector<vector<int>>(R+1, vector<int>(C+1, 1e9));
for (int i = 1; i <= R; i++) {
string s;
cin >> s;
for (int j = 1; j <= C; j++) {
if (s[j-1] != '#')
grid[i][j] = 1;
if (s[j-1] == 'S')
S = {i, j};
else if (s[j-1] == 'C')
T = {i, j};
}
}
precalc();
priority_queue<pair<int,pair<int,int>>, vector<pair<int,pair<int,int>>>, greater<pair<int,pair<int,int>>>> q;
dist[S.f][S.s] = 0;
q.push({0, S});
while (!q.empty()) {
int row = q.top().s.f;
int col = q.top().s.s;
q.pop();
bool wall = false;
for (int i = 0; i < 4; i++) {
int nRow = row + delRow[i];
int nCol = col + delCol[i];
if (nRow > 0 && nCol > 0 && nRow <= R && nCol <= C && grid[nRow][nCol]) {
if (dist[nRow][nCol] > dist[row][col] + 1) {
dist[nRow][nCol] = dist[row][col] + 1;
q.push({dist[nRow][nCol], {nRow, nCol}});
}
} else
wall = true;
}
if (wall) {
pair<int,int> d1 = {row, nL[row][col] + 1};
pair<int,int> d2 = {row, nR[row][col] - 1};
pair<int,int> d3 = {nU[row][col] + 1, col};
pair<int,int> d4 = {nD[row][col] - 1, col};
if (dist[d1.f][d1.s] > dist[row][col] + 1) {
dist[d1.f][d1.s] = dist[row][col] + 1;
q.push({dist[d1.f][d1.s], d1});
}
if (dist[d2.f][d2.s] > dist[row][col] + 1) {
dist[d2.f][d2.s] = dist[row][col] + 1;
q.push({dist[d2.f][d2.s], d2});
}
if (dist[d3.f][d3.s] > dist[row][col] + 1) {
dist[d3.f][d3.s] = dist[row][col] + 1;
q.push({dist[d3.f][d3.s], d3});
}
if (dist[d4.f][d4.s] > dist[row][col] + 1) {
dist[d4.f][d4.s] = dist[row][col] + 1;
q.push({dist[d4.f][d4.s], d4});
}
}
}
cout << dist[T.f][T.s] << "\n";
}
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