이 제출은 이전 버전의 oj.uz에서 채점하였습니다. 현재는 제출 당시와는 다른 서버에서 채점을 하기 때문에, 다시 제출하면 결과가 달라질 수도 있습니다.
#include "jumps.h"
#include<bits/stdc++.h>
#ifdef VANWIJ
#define DBG 1
#else
#define DBG 0
#endif
using namespace std;
#define Int long long
#define V vector
#define pii pair<int,int>
#define ff first
#define ss second
static mt19937_64 rng(chrono::steady_clock::now().time_since_epoch().count());
#define pow2(x) (1LL<<(x))
#define msb(x) (63-__builtin_clzll(x))
#define bitcnt(x) (__builtin_popcountll(x))
#define nl '\n'
#define _ << ' ' <<
#define all(x) (x).begin(), (x).end()
#define rep(i,a,b) for(int i = (int)(a); i < (int)(b); i++)
#define cerr if(DBG) cout
#define dbg(x) {cerr << "?" << #x << " : " << (x) << endl << flush;}
const int N = 2e5+5;
const int LN = 18;
int n;
int a[N];
V<int> adj[N];
int pl[N][LN], pr[N][LN];
int hi[N][LN], lo[N][LN];
void init(int _n, V<int> _a){
n = _n;
rep(i,0,n) a[i] = _a[i];
// leftward edges
V<int> stak;
rep(i,0,n){
while(!stak.empty() && a[stak.back()]<a[i]) stak.pop_back();
int j = stak.empty() ? i : stak.back();
pl[i][0] = j;
if(i!=j) adj[i].push_back(j);
stak.push_back(i);
}
// rightward edges
stak.clear();
for(int i=n-1; i>=0; i--){
while(!stak.empty() && a[stak.back()]<a[i]) stak.pop_back();
int j = stak.empty() ? i : stak.back();
pr[i][0] = j;
if(i!=j) adj[i].push_back(j);
stak.push_back(i);
}
rep(i,0,n){
if(adj[i].empty()) adj[i].push_back(i);
if(adj[i].size()==1) adj[i].push_back(adj[i][0]);
if(!(a[adj[i][0]] <= a[adj[i][1]])){
swap(adj[i][0], adj[i][1]);
}
lo[i][0] = adj[i][0];
hi[i][0] = adj[i][1];
}
rep(lg,1,LN) rep(i,0,n){
pl[i][lg] = pl[pl[i][lg-1]][lg-1];
pr[i][lg] = pr[pr[i][lg-1]][lg-1];
hi[i][lg] = hi[hi[i][lg-1]][lg-1];
lo[i][lg] = lo[lo[i][lg-1]][lg-1];
}
}
int minimum_jumps(int A,int B,int C,int D){
// maximum in [C..D]
int t = C;
for(int b=LN-1; b>=0; b--){
int x = pr[t][b];
if(x<=D) t = x;
}
// maximum in [A..B] that can reach [C..D]
int s = B;
for(int b=LN-1; b>=0; b--){
int x = pl[s][b];
if(A<=x && a[x]<=a[t]) s = x;
}
// impossible
if(!(a[s] < a[t])){
return -1;
}
// directly connected
for(int x : adj[s]){
if(C<=x && x<=D) return 1;
}
int ans = 0;
// find closest ancestor that is directly connected
// hi edges
for(int b=LN-1; b>=0; b--){
bool ok = 1;
int x = hi[s][b];
ok &= a[x]<a[t];
ok &= !(C<=x && x<=D);
for(int y : adj[x]){
ok &= !(C<=y && y<=D);
}
if(ok){
s = hi[s][b];
ans += 1<<b;
}
}
// rightward edges
// leftward is not possible, since it was skippable
for(int b=LN-1; b>=0; b--){
bool ok = 1;
int x = pr[s][b];
ok &= a[x]<a[t];
ok &= !(C<=x && x<=D);
for(int y : adj[x]){
ok &= !(C<=y && y<=D);
}
if(ok){
s = pr[s][b];
ans += 1<<b;
}
}
s = pr[s][0];
ans += 2;
assert(C<=pr[s][0] && pr[s][0]<=D);
return ans;
}
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