This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
/*
_ _ _ __ __ _____
/\ | | /\ | | | | | \/ |/ ____|
/ \ | |__ ___ / \ | |__ __| | ___ | \ / | |
/ /\ \ | '_ \ / _ \ / /\ \ | '_ \ / _` |/ _ \| |\/| | |
/ ____ \| |_) | (_) / ____ \| |_) | (_| | (_) | | | | |____
/_/ \_\_.__/ \___/_/ \_\_.__/ \__,_|\___/|_| |_|\_____|
*/
// build command:
// g++ -std=gnu++17 -O3 -DDEBUG -g -fsanitize=signed-integer-overflow -fsanitize=bounds-strict -fsanitize=address -fsanitize=integer-divide-by-zero -fsanitize=float-divide-by-zero -fsanitize=pointer-overflow -fsanitize=shift-exponent -fsplit-stack -Wshadow -Wall -fconcepts -Wno-unused-result
// REMEMBER:
// BS, Offline, Persistent SegTree, SQRT, Treap, MaxFlow, FFT, Matrices
#include "rail.h"
#include <bits/stdc++.h>
using namespace std;
#pragma GCC optimize("O3,unroll-loops")
// DEBUG STUFF
template<typename A, typename B> ostream& operator<<(ostream &os, const pair<A, B> &p) { return os << '(' << p.first << ", " << p.second << ')'; }
template<typename T_container, typename T = typename enable_if<!is_same<T_container, string>::value, typename T_container::value_type>::type> ostream& operator<<(ostream &os, const T_container &v) { os << '{'; string sep; for (const T &x : v) os << sep << x, sep = ", "; return os << '}'; }
void dbg_out() { cerr << endl; }
template<typename Head, typename... Tail> void dbg_out(Head H, Tail... T) { cerr << ' ' << H; dbg_out(T...); }
#ifdef DEBUG
#define dbg(...) cerr << "(" << #__VA_ARGS__ << "):", dbg_out(__VA_ARGS__)
#else
#define dbg(...)
#endif
#define F first
#define S second
#define pb push_back
#define all(x) (x).begin(), (x).end()
#define sz(x) ((int)(x).size())
typedef long long ll;
typedef long double ld;
typedef pair<int,int> pii;
typedef pair<ll,ll> pll;
// RANDOM NUMBER GENERATOR
mt19937 RNG(chrono::steady_clock::now().time_since_epoch().count());
#define SHUF(v) shuffle(all(v), RNG);
// Use mt19937_64 for 64 bit random numbers.
int getrand(int l,int r) {
return uniform_int_distribution<int>(l, r)(RNG);
}
const ld eps = 1e-9;
const int mod = 1e9 + 7;
const int oo = 1e9 + 7;
const ll lloo = 1e18 + 7;
const int N = 1e6 + 7;
void findLocation(int n, int first, int location[], int stype[]) {
location[0] = first;
stype[0] = 1;
for(int i = 1 ; i < n ; i++) {
int x = getDistance(0,i);
location[i] = first+x;
stype[i] = 2;
}
return;
}
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