답안 #788911

# 제출 시각 아이디 문제 언어 결과 실행 시간 메모리
788911 2023-07-20T17:17:33 Z Boas 길고양이 (JOI20_stray) C++17
컴파일 오류
0 ms 0 KB
#include "Anthony.h"
#include <bits/stdc++.h>
 
namespace
{
  int a, m;
}
 
using namespace std;
 
typedef vector<vector<int>> vvi;
typedef vector<int> vi;
 
void doStuff(const bool &debug, const int &i, const vi &arr, const int &j, const int &mark, vi &lijn, vi &X, const vi &graad, vvi &lijnen, queue<tuple<int, int, vector<int>>> &q)
{
  if (debug)
    cerr << "Road from " << i << " to " << arr[j] << " gets mark " << mark << endl;
  X[j] = mark;
  if (a == 2 && graad[i] != 2)
  {
    if (lijn.size() >= 4)
    {
      lijnen.push_back(lijn);
    }
    lijn.clear();
  }
  if (a != 2 || (graad[i] != 2 && graad[arr[j]] != 2))
  {
    q.push({arr[j], (mark - 1 + a) % a, lijn});
  }
  else
  {
    vi newLijn(lijn);
    newLijn.push_back(j);
    q.push({arr[j], (mark - 1 + a) % a, newLijn});
  }
}
 
vector<int> Mark(int N, int M, int A, int B, vector<int> U, vector<int> V)
{
  a = A;
  m = M;
  vector<int> X(M, -1);
  vector<int> graad(N);
  for (int i : U)
    graad[i]++;
  for (int i : V)
    graad[i]++;
  queue<tuple<int, int, vector<int>>> q;
  q.push({0, A - 1, {}});
  vector<vi> lijnen;
  while (!q.empty())
  {
    auto [i, mark, lijn] = q.front();
    q.pop();
    bool isEnd = true;
    for (int j = 0; j < m; j++)
    {
      if (X[j] != -1)
        continue;
      if (U[j] == i)
      {
        isEnd = false;
        doStuff(debug, i, V, j, mark, lijn, X, graad, lijnen, q);
      }
      else if (V[j] == i)
      {
        isEnd = false;
        doStuff(debug, i, U, j, mark, lijn, X, graad, lijnen, q);
      }
    }
    if (A == 2 && isEnd && lijn.size() >= 4)
      lijnen.push_back(lijn);
  }
  vi pattern = {0, 0, 1, 0, 1, 1};
  for (const auto &lijn : lijnen)
  {
    if (lijn.size() < 4)
      continue;
    int d = 0;
    while (X[lijn[0]] != pattern[(d) % 6] || X[lijn.back()] != pattern[(d + lijn.size() - 1) % 6])
    {
      d++;
      if (d > 1000)
      {
        break;
      }
    }
    for (uint32_t i = 0; i < lijn.size(); i++)
    {
      int mark = pattern[(i + d) % 6];
      if (debug)
        cerr << "Lijn van " << U[lijn[i]] << " naar " << V[lijn[i]] << " krijgt mark " << mark << endl;
      X[lijn[i]] = mark;
    }
  }
  return X;
}
#include "Catherine.h"
#include <vector>
#include <map>
#include <iostream>
using namespace std;

typedef vector<int> vi;
namespace
{
  vi prevMarks;
  int A, B;
  int prevMark = -1;
} // namespace

void Init(int A, int B)
{
  ::A = A;
  ::B = B;
  prevMarks.clear();
  prevMark = -1;
}

int calculateMove(vi &y)
{
  vector<int> leastOccurences = {};
  int least = (1 << 30);
  map<int, int> occurences;
  if (A == 2 && prevMark != -1)
  {
    y[prevMark]++;
  }

  for (int j = 0; j < A; ++j)
  {
    if (y[j] > 0)
    {
      if (y[j] < least)
      {
        least = y[j];
        leastOccurences = {j};
      }
      else if (y[j] == least)
      {
        leastOccurences.push_back(j);
      }
      occurences[j] = y[j];
    }
  }
  if (A > 2)
  {
    if (occurences.find(A - 1) != occurences.end() && occurences.find(0) != occurences.end())
    {
      return 0;
    }
    int max = 0;
    for (const auto &[j, c] : occurences)
    {
      max = std::max(j, max);
    }
    return max;
  }

  if (leastOccurences.size() == 0)
  {
    throw;
    return -1;
  }

  if (leastOccurences.size() == 1)
  {
    if (leastOccurences[0] == prevMark && y[leastOccurences[0]] == 1)
    {
      prevMarks.clear();
      return -1;
    }
    return leastOccurences[0];
  }
  if (leastOccurences.size() == 2)
  {
    // extra code for long straight lines with A = 2
    for (int i : leastOccurences)
    {
      if (i != prevMark) // when prevMark == -1, the 0 size is chosen
        return i;
    }
  }
  throw;
}

int Move(vi y)
{
  int sum = 0;
  for (int v : y)
    sum += v;
  int mark = calculateMove(y);
  if (A == 2 && sum == 1)
  {
    prevMarks.push_back(mark);
    int s = prevMarks.size();
    if (s > 3)
    {
      const vector<vi> turnAroundMarks = {
          {0, 0, 1, 0},
          {0, 1, 0, 1},
          {1, 0, 1, 1},
          {1, 1, 0, 0}};
      for (const auto &seq : turnAroundMarks)
      {
        for (int d = 0; d <= (int)turnAroundMarks.size() - 4; d++)
        {
          bool allEqual = true;
          for (int i = 0; i < 4; i++)
          {
            if (seq[i] != prevMarks[i + d])
            {
              allEqual = false;
              break;
            }
          }
          if (allEqual)
          {
            prevMarks.clear();
            return prevMark = -1;
          }
        }
      }
    }
  }
  else
    prevMarks.clear();
  return prevMark = mark;
}

Compilation message

Anthony.cpp: In function 'std::vector<int> Mark(int, int, int, int, std::vector<int>, std::vector<int>)':
Anthony.cpp:64:17: error: 'debug' was not declared in this scope
   64 |         doStuff(debug, i, V, j, mark, lijn, X, graad, lijnen, q);
      |                 ^~~~~
Anthony.cpp:69:17: error: 'debug' was not declared in this scope
   69 |         doStuff(debug, i, U, j, mark, lijn, X, graad, lijnen, q);
      |                 ^~~~~
Anthony.cpp:92:11: error: 'debug' was not declared in this scope
   92 |       if (debug)
      |           ^~~~~