#include "Anthony.h"
#include <bits/stdc++.h>
namespace
{
int a, m;
}
using namespace std;
typedef vector<vector<int>> vvi;
typedef vector<int> vi;
void doStuff(const bool &debug, const int &i, const vi &arr, const int &j, const int &mark, vi &lijn, vi &X, const vi &graad, vvi &lijnen, queue<tuple<int, int, vector<int>>> &q)
{
if (debug)
cerr << "Road from " << i << " to " << arr[j] << " gets mark " << mark << endl;
X[j] = mark;
if (a == 2 && graad[i] != 2)
{
if (lijn.size() >= 4)
{
lijnen.push_back(lijn);
}
lijn.clear();
}
if (a != 2 || (graad[i] != 2 && graad[arr[j]] != 2))
{
q.push({arr[j], (mark - 1 + a) % a, lijn});
}
else
{
vi newLijn(lijn);
newLijn.push_back(j);
q.push({arr[j], (mark - 1 + a) % a, newLijn});
}
}
vector<int> Mark(int N, int M, int A, int B, vector<int> U, vector<int> V, bool debug = false)
{
a = A;
m = M;
vector<int> X(M, -1);
vector<int> graad(N);
for (int i : U)
graad[i]++;
for (int i : V)
graad[i]++;
queue<tuple<int, int, vector<int>>> q;
q.push({0, A - 1, {}});
vector<vi> lijnen;
while (!q.empty())
{
auto [i, mark, lijn] = q.front();
q.pop();
bool isEnd = true;
for (int j = 0; j < m; j++)
{
if (X[j] != -1)
continue;
if (U[j] == i)
{
isEnd = false;
doStuff(debug, i, V, j, mark, lijn, X, graad, lijnen, q);
}
else if (V[j] == i)
{
isEnd = false;
doStuff(debug, i, U, j, mark, lijn, X, graad, lijnen, q);
}
}
if (A == 2 && isEnd && lijn.size() >= 4)
lijnen.push_back(lijn);
}
vi pattern = {0, 0, 1, 0, 1, 1};
for (const auto &lijn : lijnen)
{
if (lijn.size() < 4)
continue;
int d = 0;
while (X[lijn[0]] != pattern[(d) % 6] || X[lijn.back()] != pattern[(d + lijn.size() - 1) % 6])
{
d++;
if (d > 1000)
{
break;
}
}
for (uint32_t i = 0; i < lijn.size(); i++)
{
int mark = pattern[(i + d) % 6];
if (debug)
cerr << "Lijn van " << U[lijn[i]] << " naar " << V[lijn[i]] << " krijgt mark " << mark << endl;
X[lijn[i]] = mark;
}
}
return X;
}
#include "Catherine.h"
#include <vector>
#include <map>
#include <iostream>
using namespace std;
typedef vector<int> vi;
namespace
{
vi prevMarks;
int A, B;
int prevMark = -1;
} // namespace
void Init(int A, int B)
{
::A = A;
::B = B;
prevMarks.clear();
prevMark = -1;
}
int calculateMove(vi &y)
{
vector<int> leastOccurences = {};
int least = (1 << 30);
map<int, int> occurences;
if (A == 2 && prevMark != -1)
{
y[prevMark]++;
}
for (int j = 0; j < A; ++j)
{
if (y[j] > 0)
{
if (y[j] < least)
{
least = y[j];
leastOccurences = {j};
}
else if (y[j] == least)
{
leastOccurences.push_back(j);
}
occurences[j] = y[j];
}
}
if (A > 2)
{
if (occurences.find(A - 1) != occurences.end() && occurences.find(0) != occurences.end())
{
return 0;
}
int max = 0;
for (const auto &[j, c] : occurences)
{
max = std::max(j, max);
}
return max;
}
if (leastOccurences.size() == 0)
{
throw;
return -1;
}
if (leastOccurences.size() == 1)
{
if (leastOccurences[0] == prevMark && y[leastOccurences[0]] == 1)
{
prevMarks.clear();
return -1;
}
return leastOccurences[0];
}
if (leastOccurences.size() == 2)
{
// extra code for long straight lines with A = 2
for (int i : leastOccurences)
{
if (i != prevMark) // when prevMark == -1, the 0 size is chosen
return i;
}
}
throw;
}
int Move(vi y)
{
int sum = 0;
for (int v : y)
sum += v;
int mark = calculateMove(y);
if (A == 2 && sum == 1)
{
prevMarks.push_back(mark);
int s = prevMarks.size();
if (s > 3)
{
const vector<vi> turnAroundMarks = {
{0, 0, 1, 0},
{0, 1, 0, 1},
{1, 0, 1, 1},
{1, 1, 0, 0}};
for (const auto &seq : turnAroundMarks)
{
for (int d = 0; d <= (int)turnAroundMarks.size() - 4; d++)
{
bool allEqual = true;
for (int i = 0; i < 4; i++)
{
if (seq[i] != prevMarks[i + d])
{
allEqual = false;
break;
}
}
if (allEqual)
{
prevMarks.clear();
return prevMark = -1;
}
}
}
}
}
else
prevMarks.clear();
return prevMark = mark;
}
Compilation message
/usr/bin/ld: /tmp/cck4thRx.o: in function `main':
grader_anthony.cpp:(.text.startup+0x191): undefined reference to `Mark(int, int, int, int, std::vector<int, std::allocator<int> >, std::vector<int, std::allocator<int> >)'
collect2: error: ld returned 1 exit status