제출 #786046

#제출 시각아이디문제언어결과실행 시간메모리
786046horiiseun게임 (IOI14_game)C++17
100 / 100
335 ms15820 KiB
#include <iostream>
#include <vector>
#include <tuple>
#include <queue>
#include <stack>
#include <deque>
#include <set>
#include <map>
#include <cmath>
#include <random>
#include <string>
#include <cassert>
#include <climits>
#include <algorithm>
#include <unordered_set>
#include <unordered_map>
#include "game.h"
using namespace std;

#define ll long long
#define f first
#define s second

void __print(int x) { cerr << x; }
void __print(long x) { cerr << x; }
void __print(long long x) { cerr << x; }
void __print(unsigned x) { cerr << x; }
void __print(unsigned long x) { cerr << x; }
void __print(unsigned long long x) { cerr << x; }
void __print(float x) { cerr << x; }
void __print(double x) { cerr << x; }
void __print(long double x) { cerr << x; }
void __print(char x) { cerr << '\'' << x << '\''; }
void __print(const char *x) { cerr << '\"' << x << '\"'; }
void __print(const string &x) { cerr << '\"' << x << '\"'; }
void __print(bool x) { cerr << (x ? "true" : "false"); }

template<typename A> void __print(const A &x);
template<typename A, typename B> void __print(const pair<A, B> &p);
template<typename... A> void __print(const tuple<A...> &t);
template<typename T> void __print(stack<T> s);
template<typename T> void __print(queue<T> q);
template<typename T, typename... U> void __print(priority_queue<T, U...> q);

template<typename A> void __print(const A &x) {
    bool first = true;
    cerr << '{';
    for (const auto &i : x) {
        cerr << (first ? "" : ","), __print(i);
        first = false;
    }
    cerr << '}';
}

template<typename A, typename B> void __print(const pair<A, B> &p) {
    cerr << '(';
    __print(p.f);
    cerr << ',';
    __print(p.s);
    cerr << ')';
}

template<typename... A> void __print(const tuple<A...> &t) {
    bool first = true;
    cerr << '(';
    apply([&first] (const auto &...args) { ((cerr << (first ? "" : ","), __print(args), first = false), ...); }, t);
    cerr << ')';
}

template<typename T> void __print(stack<T> s) {
    vector<T> debugVector;
    while (!s.empty()) {
        T t = s.top();
        debugVector.push_back(t);
        s.pop();
    }
    reverse(debugVector.begin(), debugVector.end());
    __print(debugVector);
}

template<typename T> void __print(queue<T> q) {
    vector<T> debugVector;
    while (!q.empty()) {
        T t = q.front();
        debugVector.push_back(t);
        q.pop();
    }
    __print(debugVector);
}

template<typename T, typename... U> void __print(priority_queue<T, U...> q) {
    vector<T> debugVector;
    while (!q.empty()) {
        T t = q.top();
        debugVector.push_back(t);
        q.pop();
    }
    __print(debugVector);
}

void _print() { cerr << "]\n"; }

template <typename Head, typename... Tail> void _print(const Head &H, const Tail &...T) {
    __print(H);
    if (sizeof...(T)) cerr << ", ";
    _print(T...);
}

#ifdef DEBUG
	#define D(...) cerr << "Line: " << __LINE__ << " [" << #__VA_ARGS__ << "] = ["; _print(__VA_ARGS__)
#else
	#define D(...)
#endif

int seen[1505][1505];
vector<int> cnt;

void initialize(int n) {
	for (int i = 0; i <= n; i++) {
		cnt.push_back(i);
	}
	fill(&seen[0][0], &seen[0][0] + sizeof(seen) / sizeof(seen[0][0]), -1);
}

int hasEdge(int u, int v) {
	if (u > v) swap(u, v);
	if (seen[u][v] != -1) return seen[u][v];
	seen[u][v] = !(cnt[v] > 1);
	cnt[v]--;
	return seen[u][v];
}
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