This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <algorithm>
#include <iostream>
#include <numeric>
#include <cassert>
#include <random>
#include <vector>
#include <stack>
#include <queue>
#include <map>
#include <set>
typedef long long llong;
const int MAXN = 200000 + 10;
const int MAXD = 50;
const int INF = 1e9;
int n, MOD, q;
struct SegmentTree
{
bool all[4*MAXN];
int tree[4*MAXN];
void build(int l, int r, int node, int vals[])
{
if (l == r)
{
tree[node] = vals[l];
all[node] = (vals[l] == 0);
return;
}
int mid = (l + r) / 2;
build(l, mid, 2*node, vals);
build(mid + 1, r, 2*node + 1, vals);
all[node] = all[2*node] & all[2*node + 1];
tree[node] = 1;
}
void push(int node, int l, int r)
{
if (tree[node] == 1)
{
return;
}
all[node] |= (tree[node] % MOD == 0);
if (l < r)
{
tree[2*node] = (1LL * tree[2*node] * tree[node]) % MOD;
tree[2*node + 1] = (1LL * tree[2*node + 1] * tree[node]) % MOD;
tree[node] = 1;
}
}
void update(int l, int r, int node, int queryL, int queryR, int val)
{
push(node, l, r);
if (all[node])
{
return;
}
// std::cout << "update: " << l << ' ' << r << ' ' << node << '\n' << std::flush;
if (queryL <= l && r <= queryR)
{
tree[node] = (1LL * tree[node] * val) % MOD;
push(node, l, r);
return;
}
int mid = (l + r) / 2;
if (queryL <= mid) update(l, mid, 2*node, queryL, queryR, val);
if (mid + 1 <= queryR) update(mid + 1, r, 2*node + 1, queryL, queryR, val);
all[node] = all[2*node] & all[2*node + 1];
}
int query(int l, int r, int node, int pos)
{
push(node, l, r);
if (all[node])
{
return 0;
}
if (l == r)
{
return tree[node];
}
int mid = (l + r) / 2;
if (pos <= mid) return query(l, mid, 2*node, pos);
else return query(mid + 1, r, 2*node + 1, pos);
}
void build(int vals[])
{
build(0, n - 1, 1, vals);
}
void update(int l, int r, int val)
{
update(0, n - 1, 1, l, r, val);
}
int query(int pos)
{
return query(0, n - 1, 1, pos);
}
};
int h[MAXN];
int p[MAXN];
int d[MAXN];
int maxD[MAXN];
int vals[MAXN];
SegmentTree tree;
std::queue <int> queue;
std::vector <int> tour;
std::vector <int> byLevel[MAXN];
std::vector <int> g[MAXN];
int in[MAXN], out[MAXN];
int tour2IN[MAXN];
int tourIN[MAXN];
int timer;
int leftIN[MAXN][MAXD];
int rightIN[MAXN][MAXD];
bool inSubtree(int x, int y)
{
return in[y] <= in[x] && in[x] <= out[y];
}
void dfs(int node, int par)
{
p[node] = par;
d[node] = d[par] + 1;
in[node] = ++timer;
maxD[node] = d[node];
for (const int &u : g[node])
{
if (par == u)
{
continue;
}
dfs(u, node);
maxD[node] = std::max(maxD[node], maxD[u]);
}
out[node] = timer;
}
void dfsIN(int node)
{
leftIN[node][0] = tour2IN[node];
rightIN[node][0] = tour2IN[node];
for (const int &u : g[node])
{
if (u == p[node])
{
continue;
}
dfsIN(u);
}
for (int i = 1 ; i < MAXD ; ++i)
{
leftIN[node][i] = INF;
rightIN[node][i] = -INF;
for (const int &u : g[node])
{
if (u == p[node])
{
continue;
}
leftIN[node][i] = std::min(leftIN[node][i], leftIN[u][i - 1]);
rightIN[node][i] = std::max(rightIN[node][i], rightIN[u][i - 1]);
}
}
}
void updateLevel(int node, int depth, int val)
{
int l = leftIN[node][depth - d[node]];
int r = rightIN[node][depth - d[node]];
if (l <= r)
{
tree.update(tourIN[byLevel[depth][l]], tourIN[byLevel[depth][r]], val);
}
}
int recurse(int node, int depth, int w)
{
if (node == 0)
{
return 0;
}
if (depth == 0)
{
tree.update(tourIN[node], tourIN[node], w);
return d[node];
}
int res = std::max(recurse(p[node], depth - 1, w) + 1, d[node]);
for (int i = res ; i <= std::min(maxD[node], d[node] + depth) ; ++i)
{
updateLevel(node, i, w);
}
return d[node] + depth;
}
void solve()
{
dfs(1, 0);
queue.push(1);
while (queue.size())
{
int top = queue.front();
queue.pop();
byLevel[d[top]].push_back(top);
tour.push_back(top);
tourIN[top] = tour.size() - 1;
tour2IN[top] = byLevel[d[top]].size() - 1;
// std::cout << "HERE: " << top << ' ' << d[top] << ' ' << tourIN[top] << '\n';
for (const int &u : g[top])
{
if (u == p[top])
{
continue;
}
queue.push(u);
}
}
dfsIN(1);
for (int i = 1 ; i <= n ; ++i)
{
vals[tourIN[i]] = h[i];
}
tree.build(vals);
std::cin >> q;
for (int i = 1 ; i <= q ; ++i)
{
int qType;
std::cin >> qType;
if (qType == 2)
{
int node;
std::cin >> node;
std::cout << tree.query(tourIN[node]) << '\n';
continue;
}
assert(qType == 1);
int node, depth, w;
std::cin >> node >> depth >> w;
if (w == 1) continue;
recurse(node, depth, w);
}
}
void input()
{
std::cin >> n >> MOD;
for (int i = 2 ; i <= n ; ++i)
{
int u, v;
std::cin >> u >> v;
g[u].push_back(v);
g[v].push_back(u);
}
for (int i = 1 ; i <= n ; ++i)
{
std::cin >> h[i];
}
}
void fastIOI()
{
std::ios_base :: sync_with_stdio(0);
std::cout.tie(nullptr);
std::cin.tie(nullptr);
}
int main()
{
fastIOI();
input();
solve();
return 0;
}
/*
4 7
1 2
2 3
3 4
1
1
1
1
5
1 2 1 2
2 1
2 2
2 3
2 4
*/
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