#include "bits/stdc++.h"
using namespace std;
const int SZ = 100'000'001;
struct Node {
int val;
int lzAdd;
Node *c[2];
Node() {
val = 0;
lzAdd = 0;
c[0] = c[1] = NULL;
}
void push(int L, int R) {
if (lzAdd == 0) return;
val = R - L + 1;
if (L != R) {
if (!c[0]) c[0] = new Node();
c[0]->lzAdd = lzAdd;
if (!c[1]) c[1] = new Node();
c[1]->lzAdd = lzAdd;
}
lzAdd = 0;
}
void upd(int lo, int hi, int inc, int L = 0, int R = SZ - 1) {
push(L, R);
if (lo > R || L > hi) return;
if (lo <= L && R <= hi) {
lzAdd = inc;
push(L, R);
return;
}
int M = (L + R) / 2;
if (!c[0]) c[0] = new Node();
c[0]->upd(lo, hi, inc, L, M);
if (!c[1]) c[1] = new Node();
c[1]->upd(lo, hi, inc, M + 1, R);
val = c[0]->val + c[1]->val;
}
int query(int lo, int hi, int L = 0, int R = SZ - 1) {
push(L, R);
if (lo > R || L > hi) return 0;
if (lo <= L && R <= hi) return val;
int M = (L + R) / 2;
int res = 0;
if (c[0]) res += c[0]->query(lo, hi, L, M);
if (c[1]) res += c[1]->query(lo, hi, M + 1, R);
return res;
}
};
int main() {
ios::sync_with_stdio(0);
cin.tie(0);
int n;
cin >> n;
Node seg;
int ans = 0;
for (int i = 0; i < n; i++) {
int a, b, c;
cin >> a >> b >> c;
if (a == 1) {
ans = seg.query(b + ans, c + ans);
cout << ans << '\n';
} else {
seg.upd(b + ans, c + ans, 1);
}
}
}
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Correct |
1 ms |
212 KB |
Output is correct |
2 |
Correct |
1 ms |
212 KB |
Output is correct |
3 |
Correct |
1 ms |
212 KB |
Output is correct |
4 |
Correct |
17 ms |
5700 KB |
Output is correct |
5 |
Correct |
22 ms |
6880 KB |
Output is correct |
6 |
Correct |
21 ms |
6584 KB |
Output is correct |
7 |
Correct |
21 ms |
6860 KB |
Output is correct |
8 |
Correct |
166 ms |
50524 KB |
Output is correct |
9 |
Correct |
303 ms |
85872 KB |
Output is correct |
10 |
Correct |
368 ms |
96428 KB |
Output is correct |
11 |
Correct |
339 ms |
104648 KB |
Output is correct |
12 |
Correct |
364 ms |
108304 KB |
Output is correct |
13 |
Incorrect |
68 ms |
19512 KB |
Output isn't correct |
14 |
Halted |
0 ms |
0 KB |
- |