이 제출은 이전 버전의 oj.uz에서 채점하였습니다. 현재는 제출 당시와는 다른 서버에서 채점을 하기 때문에, 다시 제출하면 결과가 달라질 수도 있습니다.
#include<bits/stdc++.h>
using namespace std;
#define fi first
#define se second
#define mp make_pair
#define pb push_back
#define eb emplace_back
#define all(vr) vr.begin(), vr.end()
using ll = long long;
using ld = long double;
using pii = pair<int, int>;
using vi = vector<int>;
using vl = vector<ll>;
const int N = 5e5 + 10;
struct segment_tree_max
{
int it[N * 4], lazy[N * 4], n, u, v, x;
int combine(int obj1, int obj2) { return max(obj1, obj2);}
void build(int id, int l, int r)
{
if (l == r)
{
it[id] = 0;
lazy[id] = 0;
return;
}
int mid = (l + r) >> 1;
build(id << 1, l, mid);
build((id << 1) | 1, mid + 1, r);
it[id] = combine(it[id << 1], it[(id << 1) | 1]);
lazy[id] = 0;
}
void init(int len)
{
n = len;
build(1, 1, n);
}
void apply(int id, int val)
{
it[id] += val;
lazy[id] += val;
}
void push(int id)
{
apply(id << 1, lazy[id]);
apply((id << 1) | 1, lazy[id]);
lazy[id] = 0;
}
void update(int id, int l, int r)
{
if (l > v || r < u) return;
if (u <= l && r <= v)
{
apply(id, x);
return;
}
int mid = (l + r) >> 1;
push(id);
update(id << 1, l, mid);
update((id << 1) | 1, mid + 1, r);
it[id] = combine(it[id << 1], it[(id << 1) | 1]);
}
int get(int id, int l, int r)
{
if (l > v || r < u) return -1e9;
if (u <= l && r <= v) return it[id];
int mid = (l + r) >> 1;
push(id);
return combine(get(id << 1, l, mid), get((id << 1) | 1, mid + 1, r));
}
int lw(int id, int l, int r)
{
if (l > v || r < u || it[id] < x) return -1;
if (l == r) return l;
int mid = (l + r) >> 1;
push(id);
int tmp = lw(id << 1, l, mid);
if (tmp != -1) return tmp;
return lw((id << 1) | 1, mid + 1, r);
}
void Update(int l, int r, int val)
{
u = l;
v = r;
x = val;
update(1, 1, n);
}
int Get(int l, int r)
{
u = l;
v = r;
if (l > r) return 0;
return get(1, 1, n);
}
int Lower_bound(int l, int r, int val)
{
u = l;
v = r;
x = val;
return lw(1, 1, n);
}
} seg_mx;
struct segment_tree_min
{
int it[N * 4], lazy[N * 4], n, u, v, x;
int combine(int obj1, int obj2) { return min(obj1, obj2);}
void build(int id, int l, int r)
{
if (l == r)
{
it[id] = 0;
lazy[id] = 0;
return;
}
int mid = (l + r) >> 1;
build(id << 1, l, mid);
build((id << 1) | 1, mid + 1, r);
it[id] = combine(it[id << 1], it[(id << 1) | 1]);
lazy[id] = 0;
}
void init(int len)
{
n = len;
build(1, 1, n);
}
void apply(int id, int val)
{
it[id] += val;
lazy[id] += val;
}
void push(int id)
{
apply(id << 1, lazy[id]);
apply((id << 1) | 1, lazy[id]);
lazy[id] = 0;
}
void update(int id, int l, int r)
{
if (l > v || r < u) return;
if (u <= l && r <= v)
{
apply(id, x);
return;
}
int mid = (l + r) >> 1;
push(id);
update(id << 1, l, mid);
update((id << 1) | 1, mid + 1, r);
it[id] = combine(it[id << 1], it[(id << 1) | 1]);
}
int get(int id, int l, int r)
{
if (l > v || r < u) return 1e9;
if (u <= l && r <= v) return it[id];
int mid = (l + r) >> 1;
push(id);
return combine(get(id << 1, l, mid), get((id << 1) | 1, mid + 1, r));
}
int lw(int id, int l, int r)
{
if (l > v || r < u || it[id] > x) return -1;
if (l == r) return l;
int mid = (l + r) >> 1;
push(id);
int tmp = lw(id << 1, l, mid);
if (tmp != -1) return tmp;
return lw((id << 1) | 1, mid + 1, r);
}
void Update(int l, int r, int val)
{
u = l;
v = r;
x = val;
update(1, 1, n);
}
int Get(int l, int r)
{
u = l;
v = r;
if (l > r) return 0;
return get(1, 1, n);
}
int Lower_bound(int l, int r, int val)
{
u = l;
v = r;
x = val;
return lw(1, 1, n);
}
} seg_mn;
int a[N];
vi pos[N];
int sequence(int n, vi arr) {
for (int i = 1; i <= n; ++i) a[i] = arr[i - 1];
for (int i = 1; i <= n; ++i) pos[i].clear();
for (int i = 1; i <= n; ++i) pos[a[i]].eb(i);
seg_mx.init(n);
seg_mn.init(n);
for (int i = 1; i <= n; ++i) {
seg_mx.Update(i, n, -1);
seg_mn.Update(i, n, -1);
}
int res = 0;
for (int i = 1; i <= n; ++i) {
for (int j = 0; j < (int)pos[i].size(); ++j) {
int x = pos[i][j];
int vl = seg_mn.Get(x, x);
int vr = seg_mn.Get(x, n);
if (vr <= 0 && vl >= -(j + 1) * 2) res = max(res, j + 1);
else if (vr > 0) {
int l = seg_mx.Lower_bound(1, x - 1, vr);
if (l != -1) {
int t = upper_bound(all(pos[i]), l) - pos[i].begin();
res = max(res, j - t + 1);
}
}
}
for (int x : pos[i]) {
seg_mx.Update(x, n, 2);
seg_mn.Update(x, n, 2);
}
for (int j = 0; j < (int)pos[i].size(); ++j) {
int x = pos[i][j];
int vl = seg_mx.Get(x, x);
int vr = seg_mx.Get(x, n);
if (vr >= 0 && vl <= (j + 1) * 2) res = max(res, j + 1);
else if (vr < 0) {
int l = seg_mn.Lower_bound(1, x - 1, vr);
if (l != -1) {
int t = upper_bound(all(pos[i]), l) - pos[i].begin();
res = max(res, j - t + 1);
}
}
}
}
return res;
}
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