#include <bits/stdc++.h>
using namespace std;
#define sf scanf
#define pf printf
#define pb push_back
#define INF 1023456789
#define maxn 5005
int n,a[maxn],pv[maxn],nx[maxn];
vector<int> shop,play;
int memo[2*maxn][maxn][2];
int dp(int t,int i,int hv){
if(i>=shop.size()||t>2*n)return 0;
if(memo[t][i][hv]!=-1)return memo[t][i][hv];
int sd=INF;
if(pv[i]!=-1)sd=min(sd,shop[i]-play[pv[i]]);
if(nx[i]<play.size())sd=min(sd,play[nx[i]]-shop[i]);
int ans=0;
//transition 0: don't do anything
if(hv==0)ans=max(ans,dp(t+shop[i+1]-shop[i],i+1,0));
else{
ans=max(ans,dp(t+shop[i+1]-shop[i]+2*sd,i+1,0));
if(nx[i]<play.size()&&play[nx[i]]<shop[i+1]){
ans=max(ans,dp(t+shop[i+1]-shop[i],i+1,0));
}
ans=max(ans,dp(t+shop[i+1]-shop[i],i+1,1));
}
for(int x=1;x<=a[shop[i]];++x){
int add=0;
if(hv)add=hv*2*sd;
if(t+2*(x-1)*sd+add>2*shop[i])break;
//transition 1: back and forth x times
ans=max(ans,dp(t+2*x*sd+shop[i+1]-shop[i]+add,i+1,0)+x);
//transition 2: back and forth x-1 times, carry 1 to a playground in between i and i+1
if(nx[i]<play.size()&&play[nx[i]]<shop[i+1]){
ans=max(ans,dp(t+2*(x-1)*sd+shop[i+1]-shop[i]+add,i+1,0)+x);
}
//transition 3: back and forth x-1 times, carry 1 to i+1, then let i+1 settle that
ans=max(ans,dp(t+2*(x-1)*sd+shop[i+1]-shop[i]+add,i+1,1)+x);
}
//pf("dp %d %d %d: %d\n",t,i,hv,ans);
return memo[t][i][hv]=ans;
}
int main(){
sf("%d",&n);
int sm=0;
for(int i=0;i<n;++i){
sf("%d",&a[i]);
if(a[i]==-1)play.pb(i);
else shop.pb(i),sm+=a[i];
}
if(shop.size()==0){
pf("0\n");
return 0;
}
shop.pb(n);
int cur=-1;
for(int x=0;x<shop.size();++x){
int i=shop[x];
while(cur+1<play.size()&&play[cur+1]<i)++cur;
pv[x]=cur;
nx[x]=cur+1;
}
memset(memo,-1,sizeof memo);
pf("%d\n",sm-dp(shop[0],0,0));
}