#include "bubblesort2.h"
#define vi vector<int>
#define ve vector
#define ll long long
#define vl vector<ll>
#define vll vector<pair<ll,ll>>
#define onbit __builtin_popcount
#define ii pair<int,int>
#define vvi vector<vi>
#define vii vector<ii>
#define gii greater<ii>
#define pb push_back
#define mp make_pair
#define fi first
#define se second
#define INF 1e18
#define eps 1e-7
#define eps1 1e-2
#define optimise ios_base::sync_with_stdio(false);cin.tie(NULL);cout.tie(NULL);
#define MAX_A 1e5+5
using namespace std;
template <class T>
const ll MOD = 1e9+7;
const int nax = 5e5+5;
const int MAX_VAL = 1e6;
double PI=3.14159265359;
int arx[8]={1,1,0,-1,-1,-1, 0, 1};
int ary[8]={0,1,1, 1, 0,-1,-1,-1};
typedef complex<int> Point;
#define X real()
#define Y imag()
std::vector<int> countScans(std::vector<int> A,std::vector<int> X,std::vector<int> V){
int Q=X.size();
std::vector<int> answer(Q);
for (int j=0;j<Q;j++) {
answer[j]=X[j];
}
return answer;
}
Compilation message
bubblesort2.cpp:29:9: error: 'complex' does not name a type
29 | typedef complex<int> Point;
| ^~~~~~~