Submission #725772

#TimeUsernameProblemLanguageResultExecution timeMemory
725772josanneo22Alternating Heights (CCO22_day1problem1)C++17
25 / 25
830 ms13744 KiB
#include<bits/stdc++.h> using namespace std; inline int rd(){ int x=0,w=1; char ch=getchar(); for(;ch>'9'||ch<'0';ch=getchar()) if(ch=='-') w=-1; for(;ch>='0'&&ch<='9';ch=getchar()) x=x*10+ch-'0'; return x*w; } /* subtask 1 idea: since k=2, meaning that the array must have only 1 or 2 so we can just check whether it is alternating 1 2 1 2 1 2 or 2 1 2 1 2 1 this can be done in O(n^2) subtask 2&3 idea: let the array be something like: a>b b>c c>a we can define an edge from a to b if a>b a->b->c | | <------ which we can easily relate it to rock paper scissors meaning the answer is yes if and only if it doesn't form a cycle subtask 4: for each i in the array we just check the furthest r such that it doesn't form a cycle, just need to find cycles o(n) for each i overall O(n^2) */ #define sz(v) int(v.size()) #define ar array typedef long long ll; const int N = 3e5+10, MOD = 1e9+7; bool has_cycle(vector<vector<int>>& adj) { int n = sz(adj); vector<int> deg(n); for (int a = 0; a < n; a++) for (int b : adj[a]) deg[b]++; vector<int> q; q.reserve(n); for (int i = 0; i < n; i++) if (deg[i] == 0) q.push_back(i); for (int rep = 0; rep < sz(q); rep++) { int c = q[rep]; for (auto nxt : adj[c]) { deg[nxt]--; if (deg[nxt] == 0) q.push_back(nxt); } } return sz(q) < n; } void solve(){ int n, k, q; cin >> n >> k >> q; vector<int> a(n); for (auto& x : a) cin >> x, --x; vector<int> can(n); for (int rep : {0, 1}) { for (int l = rep, r = l; l < n; l += 2) { while (r < n) { vector<vector<int>> adj(k); for (int i = l; i < r; i++) { if (i % 2 == l % 2) adj[a[i]].push_back(a[i + 1]); else adj[a[i + 1]].push_back(a[i]); } if (has_cycle(adj)) break; r++; } can[l] = r; } } while (q--) { int l, r; cin >> l >> r, --l, --r; if (can[l] <= r) { cout << "NO\n"; } else { cout << "YES\n"; } } } signed main() { ios_base::sync_with_stdio(0); cin.tie(0); int tt=1; //cin>>tt; while(tt--){ solve(); } }
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