Submission #722404

#TimeUsernameProblemLanguageResultExecution timeMemory
722404finn__게임 (IOI13_game)C++17
63 / 100
2184 ms256000 KiB
#include <bits/stdc++.h> #include "game.h" using namespace std; int const R = 1 << 30, C = 1 << 30; // ^ really good programming language struct NodeX { int xChildren, yRoot; }; struct NodeY { int yChildren; long long g; }; NodeX *root; int allocNode(size_t s) { return (int)((char *)calloc(1, s) - (char *)root); } char *getYRoot(void *z) { return ((char *)root + *((int *)z + 1)); } char *getLeftChild(void *z) { return ((char *)root + *(int *)z); } long long calculateY(int Q, int V, NodeY *z, int A, int B) { if (B < Q || A > V) return 0; if (Q <= A && B <= V) return z->g; if (z->yChildren) return gcd(calculateY(Q, V, (NodeY *)getLeftChild(z), A, (A + B) / 2), calculateY(Q, V, (NodeY *)getLeftChild(z) + 1, (A + B) / 2 + 1, B)); return 0; } long long calculateX(int P, int Q, int U, int V, NodeX *z, int A, int B) { if (B < P || A > U) return 0; if (P <= A && B <= U) return z->yRoot ? calculateY(Q, V, (NodeY *)getYRoot(z), 0, C - 1) : 0; if (z->xChildren) return gcd(calculateX(P, Q, U, V, (NodeX *)getLeftChild(z), A, (A + B) / 2), calculateX(P, Q, U, V, (NodeX *)getLeftChild(z) + 1, (A + B) / 2 + 1, B)); return 0; } void updateY(int Q, long long K, NodeY *z, int A, int B) { if (A == B) { z->g = K; return; } if (!z->yChildren) z->yChildren = allocNode(2 * sizeof(NodeY)); if (Q <= (A + B) / 2) updateY(Q, K, (NodeY *)getLeftChild(z), A, (A + B) / 2); else updateY(Q, K, (NodeY *)getLeftChild(z) + 1, (A + B) / 2 + 1, B); z->g = gcd(((NodeY *)getLeftChild(z))->g, ((NodeY *)getLeftChild(z) + 1)->g); } void updateX(int P, int Q, long long K, NodeX *z, int A, int B) { if (!z->yRoot) z->yRoot = allocNode(sizeof(NodeY)); if (A == B) { updateY(Q, K, (NodeY *)getYRoot(z), 0, C - 1); return; } if (!z->xChildren) z->xChildren = allocNode(2 * sizeof(NodeX)); if (P <= (A + B) / 2) updateX(P, Q, K, (NodeX *)getLeftChild(z), A, (A + B) / 2); else updateX(P, Q, K, (NodeX *)getLeftChild(z) + 1, (A + B) / 2 + 1, B); long long g = 0; if (((NodeX *)getLeftChild(z))->yRoot) g = gcd(g, calculateY(Q, Q, (NodeY *)getYRoot(getLeftChild(z)), 0, C - 1)); if ((((NodeX *)getLeftChild(z)) + 1)->yRoot) g = gcd(g, calculateY(Q, Q, (NodeY *)getYRoot((NodeX *)getLeftChild(z) + 1), 0, C - 1)); updateY(Q, g, (NodeY *)getYRoot(z), 0, C - 1); } void init(int R, int C) { root = (NodeX *)calloc(1, sizeof *root); } void update(int P, int Q, long long K) { updateX(P, Q, K, root, 0, R - 1); } long long calculate(int P, int Q, int U, int V) { return calculateX(P, Q, U, V, root, 0, R - 1); }
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