#include "game.h"
#include <bits/stdc++.h>
using namespace std;
vector<int> a;
void initialize(int n) {
a.assign(n+1,n-1);
}
int hasEdge(int u, int v) {
a[u]--;
a[v]--;
if(a[u] == 0 || a[v] == 0){
return 1;
}
return 0;
}
# |
결과 |
실행 시간 |
메모리 |
Grader output |
1 |
Correct |
1 ms |
212 KB |
Output is correct |
2 |
Correct |
1 ms |
212 KB |
Output is correct |
3 |
Correct |
1 ms |
212 KB |
Output is correct |
4 |
Incorrect |
1 ms |
212 KB |
Output isn't correct |
5 |
Halted |
0 ms |
0 KB |
- |
# |
결과 |
실행 시간 |
메모리 |
Grader output |
1 |
Correct |
0 ms |
212 KB |
Output is correct |
2 |
Correct |
1 ms |
212 KB |
Output is correct |
3 |
Correct |
1 ms |
212 KB |
Output is correct |
4 |
Incorrect |
1 ms |
308 KB |
Output isn't correct |
5 |
Halted |
0 ms |
0 KB |
- |
# |
결과 |
실행 시간 |
메모리 |
Grader output |
1 |
Correct |
1 ms |
212 KB |
Output is correct |
2 |
Correct |
1 ms |
212 KB |
Output is correct |
3 |
Correct |
1 ms |
308 KB |
Output is correct |
4 |
Incorrect |
1 ms |
212 KB |
Output isn't correct |
5 |
Halted |
0 ms |
0 KB |
- |