This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <iostream>
#include <bitset>
#include <queue>
using namespace std;
const int MAXN = 1024;
bitset<MAXN> f[MAXN];
vector<pair<int, int>> ondir[MAXN][MAXN];
bool getf(pair<int, int> pt) {
if (pt.first < 0 || pt.second < 0)
return 0;
return f[pt.first][pt.second];
}
vector<pair<int, int>> get_adj(pair<int, int> pt) {
vector<pair<int, int>> ans;
ans.push_back({pt.first - 1, pt.second});
ans.push_back({pt.first + 1, pt.second});
ans.push_back({pt.first, pt.second + 1});
ans.push_back({pt.first, pt.second - 1});
return ans;
}
int walldepth[MAXN][MAXN];
void get_walldepth(int n, int m) {
queue<pair<int, int>> q;
for (int i = 0; i <= n + 1; ++i) {
for (int j = 0; j <= m + 1; ++j) {
if (f[i][j]) {
walldepth[i][j] = MAXN * MAXN;
} else {
q.push({i, j});
}
}
}
while (q.size()) {
pair<int, int> v = q.front();
q.pop();
for (auto u : get_adj(v)) {
if (getf(u) && walldepth[u.first][u.second] > walldepth[v.first][v.second] + 1) {
walldepth[u.first][u.second] = walldepth[v.first][v.second] + 1;
q.push(u);
}
}
}
}
void get_ondir(pair<int, int> st, pair<int, int> ed, pair<int, int> mv) {
bool prevwall = true;
pair<int, int> val;
for (pair<int, int> v = st; v != ed; v = pair<int, int>(v.first + mv.first, v.second + mv.second)) {
if (!getf(v)) {
prevwall = true;
continue;
}
if (prevwall) {
prevwall = false;
val = v;
}
ondir[v.first][v.second].push_back(val);
}
}
int get_dist(pair<int, int> a, pair<int, int> b) {
return abs(a.first - b.first) + abs(a.second - b.second);
}
int depth[MAXN][MAXN];
vector<pair<int, int>> rdepth[MAXN * 2];
void bfs(pair<int, int> st, int n, int m) {
for (int i = 0; i <= n; ++i) for (int j = 0; j <= m; ++j) {
depth[i][j] = n + m;
}
depth[st.first][st.second] = 0;
rdepth[0].push_back(st);
int curdepth = 0;
while (curdepth < MAXN * 2) {
if (rdepth[curdepth].empty()) {
++curdepth;
continue;
}
pair<int, int> v = rdepth[curdepth].back();
rdepth[curdepth].pop_back();
if (depth[v.first][v.second] < curdepth)
continue;
for (auto u : get_adj(v)) {
if (getf(u) && depth[u.first][u.second] > curdepth + 1) {
depth[u.first][u.second] = curdepth + 1;
rdepth[curdepth + 1].push_back(u);
}
}
int depdir = curdepth + walldepth[v.first][v.second];
//if (v.first == 4 && v.second == 3) {
//for (auto u : ondir[v.first][v.second])
//cout << u.first << ' ' << u.second << endl;
//}
for (auto u : ondir[v.first][v.second]) {
if (depth[u.first][u.second] > depdir) {
depth[u.first][u.second] = depdir;
rdepth[depdir].push_back(u);
}
}
}
}
signed main() {
int n, m;
cin >> n >> m;
pair<int, int> st;
pair<int, int> ed;
for (int i = 1; i <= n; ++i) {
string s;
cin >> s;
for (int j = 1; j <= m; ++j) {
f[i][j] = s[j - 1] != '#';
if (s[j - 1] == 'C')
ed = {i, j};
if (s[j - 1] == 'S')
st = {i, j};
}
}
get_walldepth(n, m);
for (int i = 1; i <= n; ++i) {
get_ondir({i, 0}, {i, m}, {0, 1});
get_ondir({i, m + 1}, {i, 0}, {0, -1});
}
for (int j = 1; j <= m; ++j) {
get_ondir({0, j}, {n + 1, j}, {1, 0});
get_ondir({n + 1, j}, {0, j}, {-1, 0});
}
bfs(st, n, m);
//for (int i = 0; i <= n + 1; ++i) {
//for (int j = 0; j <= m + 1; ++j)
//cout << depth[i][j] << ' ';
//cout << endl;
//}
cout << depth[ed.first][ed.second] << '\n';
}
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