This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include "coprobber.h"
#include <bits/stdc++.h>
using namespace std;
#define MAX_N 500
struct Pos{
int cop_x;
int robber_x;
int next_move;
/* 0 - cop
* 1 - robber
*/
};
int dp[MAX_N][MAX_N][2];
int nex[MAX_N][MAX_N][2];
int req[MAX_N][MAX_N][2];
int deg[MAX_N];
int go;
int start(int N, bool A[MAX_N][MAX_N]) {
for(int i = 0;i < N;i ++ ){
for(int j = 0;j < N; j ++ ){
deg[i] += A[i][j];
}
}
for(int i = 0;i < MAX_N;i ++ ){
for(int j = 0;j < MAX_N;j ++ ){
nex[i][j][0] = -1;
nex[i][j][1] = -1;
req[i][j][1] = deg[j];
}
}
queue<Pos> state;
for(int i = 0;i < N; i ++ ){
state.push({i, i, 0});
state.push({i, i, 1});
dp[i][i][0] = 1;
dp[i][i][1] = 1;
}
Pos cur;
int cop, robber, nx;
while(!state.empty()){
cur = state.front();
cop = cur.cop_x;
robber = cur.robber_x;
nx = cur.next_move;
state.pop();
if(nx == 1){
for(int j = 0; j < N; j ++ ){
if(A[cop][j] or cop == j){
if(dp[j][robber][0] == 0){
dp[j][robber][0] = 1;
nex[j][robber][0] = cop;
state.push({j, robber, 0});
}
}
}
}
else{
for(int j = 0;j < N ; j ++ ){
if(A[robber][j] and robber != j){
if(dp[cop][j][1] == 0){
req[cop][j][1] -- ;
if(req[cop][j][1] == 0){
dp[cop][j][1] = 1;
state.push({cop, j, 1});
}
}
}
}
}
}
bool ok = false;
go = -1;
for(int i = 0;i < N ; i ++ ){
ok = true;
for(int j = 0;j < N; j ++) {
if(dp[i][j][0] == 0)
ok = false;
}
if(ok){
go = i;
break;
}
}
return go;
}
int nextMove(int R) {
return go = nex[go][R][0];
}
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