이 제출은 이전 버전의 oj.uz에서 채점하였습니다. 현재는 제출 당시와는 다른 서버에서 채점을 하기 때문에, 다시 제출하면 결과가 달라질 수도 있습니다.
#include "tetris.h"
#include <bits/stdc++.h>
using namespace std;
int state;
void init(int n) {
	state = 0;
}
int position;
int rotation;
void new_figure(int figure_type) {
	if(figure_type == 1) {
		position = 0, rotation = 0;
	} else if(figure_type == 2) {
		if(state == 0) position = 0, rotation = 0, state = 4;
		else if(state == 1) position = 1, rotation = 0, state = 0;
		else if(state == 2) position = 0, rotation = 1, state = 1;
		else if(state == 3) position = 0, rotation = 0, state = 0;
		else if(state == 4) position = 2, rotation = 1, state = 3;
		else if(state == 5) position = 1, rotation = 0, state = 4;
	} else if(figure_type == 3) {
		if(state == 0) position = 0, rotation = 0, state = 5;
		else if(state == 1) position = 1, rotation = 1, state = 3;
		else if(state == 2) position = 0, rotation = 3, state = 4;
		else if(state == 3) position = 0, rotation = 0, state = 1;
		else if(state == 4) position = 1, rotation = 2, state = 2;
		else if(state == 5) position = 1, rotation = 2, state = 0;
	}
}
int get_position() {
	return position;
}
int get_rotation() {
	return rotation;
}
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