Submission #684086

#TimeUsernameProblemLanguageResultExecution timeMemory
684086AsymmetryDungeons Game (IOI21_dungeons)C++17
37 / 100
7098 ms1939940 KiB
#include<bits/stdc++.h> #include "dungeons.h" using namespace std; using LL=long long; #define FOR(i,l,r) for(int i=(l);i<=(r);++i) #define REP(i,n) FOR(i,0,(n)-1) #define ssize(x) int(x.size()) template<class A,class B>auto&operator<<(ostream&o,pair<A,B>p){return o<<'('<<p.first<<", "<<p.second<<')';} template<class T>auto operator<<(ostream&o,T x)->decltype(x.end(),o){o<<'{';int i=0;for(auto e:x)o<<(", ")+2*!i++<<e;return o<<'}';} #ifdef DEBUG #define debug(x...) cerr<<"["#x"]: ",[](auto...$){((cerr<<$<<"; "),...)<<'\n';}(x) #else #define debug(...) {} #endif #ifdef LOCAL const int Z = 4; #else const int Z = 20; #endif const int INF = 1e9; int n; vector<int> pot, s, p, w, l; vector<vector<vector<int>>> jmp, add, lim; void init(int nn, vector<int> ss, vector<int> pp, vector<int> ww, vector<int> ll) { n = nn; s = ss; p = pp; w = ww; l = ll; w.emplace_back(n); l.emplace_back(n); s.emplace_back(0); p.emplace_back(0); debug(n, s, p, w, l); pot = vector (Z, 1); REP (i, Z - 1) pot[i + 1] = pot[i] << 1; jmp = add = lim = vector(Z, vector(Z, vector(n + 1, 0))); REP (k, Z) { REP (i, n) { if (s[i] <= pot[k]) { jmp[k][0][i] = w[i]; add[k][0][i] = s[i]; lim[k][0][i] = INF; } else { jmp[k][0][i] = l[i]; add[k][0][i] = p[i]; lim[k][0][i] = s[i] - 1; } } jmp[k][0][n] = n; add[k][0][n] = 0; lim[k][0][n] = -1; REP (j, Z - 1) { REP (i, n + 1) { jmp[k][j + 1][i] = jmp[k][j][jmp[k][j][i]]; add[k][j + 1][i] = add[k][j][i] + add[k][j][jmp[k][j][i]]; lim[k][j + 1][i] = min(lim[k][j][i], lim[k][j][jmp[k][j][i]] - add[k][j][i]); } } } REP (k, Z) REP (j, Z) debug(k, j, jmp[k][j], add[k][j], lim[k][j]); } LL simulate(int x, int z) { int pos = x, tre = 0; LL mass = z; while (pos != n) { while (tre + 1 < Z && pot[tre + 1] <= mass) ++tre; debug(tre, mass, pos); for (int i = Z - 1; i >= 0; --i) { if (lim[tre][i][pos] >= mass) { debug("GO", tre, i, pos, mass, lim[tre][i][pos]); mass += add[tre][i][pos]; pos = jmp[tre][i][pos]; debug("NEW", tre, i, pos, mass); } } if (mass >= s[pos]) { mass += s[pos]; pos = w[pos]; } else { mass += p[pos]; pos = l[pos]; } } return mass; }
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