This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
#include "bubblesort2.h"
using namespace std;
mt19937 rnd(228);
struct Info {
int mx = 0;
Info() = default;
explicit Info(int x) : mx(x) {}
};
Info operator+(Info a, Info b) {
return Info{max(a.mx, b.mx)};
}
struct Tag {
int add = 0;
Tag() = default;
explicit Tag(int x) : add(x) {}
};
void apply(Info &a, Tag &b) {
a.mx += b.add;
}
void apply(Tag &a, Tag &b) {
a.add += b.add;
}
using key_type = pair<int, int>;
struct Node {
int y = 0, sz = 0;
key_type key{};
Info mine{}, subtree{};
Tag tag{};
int L = 0, R = 0;
Node() = default;
Node(int prior, key_type key, int siz, Info val) : y(prior), key(key), sz(siz), mine(val), subtree(val) {}
};
void apply(Node &x, Tag &b) {
apply(x.tag, b);
apply(x.mine, b);
apply(x.subtree, b);
}
vector<Node> t{{}};
int create(Node b = Node()) {
t.emplace_back(b);
return t.size() - 1;
}
void apply(int x, Tag b) {
apply(t[x], b);
}
void push(int x) {
apply(t[x].L, t[x].tag);
apply(t[x].R, t[x].tag);
t[x].tag = Tag();
}
void pull(int x) {
t[x].sz = 1 + t[t[x].L].sz + t[t[x].R].sz;
t[x].subtree = t[t[x].L].subtree + t[x].mine + t[t[x].R].subtree;
}
int merge(int l, int r) {
if (!l || !r) return l ^ r;
push(l), push(r);
if (t[l].y > t[r].y) {
t[l].R = merge(t[l].R, r);
pull(l);
return l;
} else {
t[r].L = merge(l, t[r].L);
pull(r);
return r;
}
}
//key <= k
pair<int, int> split_key(int x, key_type k) {
if (!x) return {};
push(x);
if (t[x].key > k) {
auto se = split_key(t[x].L, k);
t[x].L = se.second;
pull(x);
return {se.first, x};
} else {
auto se = split_key(t[x].R, k);
t[x].R = se.first;
pull(x);
return {x, se.second};
}
}
//left contains siz
pair<int, int> split_sz(int x, int siz) {
if (!x) return {};
push(x);
if (t[t[x].L].sz >= siz) {
auto se = split_sz(t[x].L, siz);
t[x].L = se.second;
pull(x);
return {se.first, x};
} else {
auto se = split_sz(t[x].R, siz - t[t[x].L].sz - 1);
t[x].R = se.first;
pull(x);
return {x, se.second};
}
}
void debug_node(int x, string pref = "") {
if (!x) {
return;
}
pref += "->" + to_string(x);
debug_node(t[x].L, pref);
cout << pref << endl;
debug_node(t[x].R, pref);
}
std::vector<int> countScans(std::vector<int> A, std::vector<int> X, std::vector<int> V) {
int Q = X.size(), n = A.size();
int root = 0;
auto insert = [&](int i) {
auto [L, R] = split_key(root, {A[i], i});
Node now = Node(rnd(), {A[i], i}, 1, Info(i - t[L].sz));
int x = create(now);
apply(R, Tag(-1));
root = merge(L, merge(x, R));
};
auto erase = [&](int i) {
auto [LL, R] = split_key(root, {A[i], i});
auto [L, trash] = split_sz(LL, t[LL].sz - 1);
apply(R, Tag(1));
root = merge(L, R);
};
for (int i = 0; i < n; ++i) {
insert(i);
}
std::vector<int> answer(Q);
for (int j = 0; j < Q; j++) {
int i = X[j];
erase(i);
A[i] = V[j];
insert(i);
answer[j] = t[root].subtree.mx;
}
return answer;
}
Compilation message (stderr)
bubblesort2.cpp: In constructor 'Node::Node(int, key_type, int, Info)':
bubblesort2.cpp:40:14: warning: 'Node::key' will be initialized after [-Wreorder]
40 | key_type key{};
| ^~~
bubblesort2.cpp:39:16: warning: 'int Node::sz' [-Wreorder]
39 | int y = 0, sz = 0;
| ^~
bubblesort2.cpp:48:5: warning: when initialized here [-Wreorder]
48 | Node(int prior, key_type key, int siz, Info val) : y(prior), key(key), sz(siz), mine(val), subtree(val) {}
| ^~~~
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