This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
using namespace std;
#define fp(file) freopen(file".inp", "r", stdin); freopen(file".out", "w", stdout);
#define newl "\n"
#define ms(a,v) memset(a,v,sizeof(a))
#define ar array
#define sz(x) ((int)x.size())
#define r1(a) (a).begin(), (a).end()
#define r2(a,start,end) a + start,a + end + 1
#define PI 3.1415926535897932384626433832795l
#define ft first
#define sd second
typedef long long ll;
typedef unsigned long long ull;
typedef long double ld;
const int MaxN = 5e5;
const int MaxV = 1e7;
const ll mod = 1e9 + 7;
const ll inf = 1e9;
const ld eps = 1e-9;
mt19937 RNG(chrono::steady_clock::now().time_since_epoch().count());
#define SHUF(r) shuffle(r, RNG);
ll a[MaxN + 10];
int n,q;
void rd()
{
cin >> n >> q;
for(int i = 1;i <= n;++i)
cin >> a[i];
reverse(a + 1,a + n + 1);
a[++n] = 1;
}
void build()
{
for(int i = n - 1;i >= 1;--i)
{
if(a[i] < a[i + 1])
a[i] = a[i + 1];
else a[i] = ((a[i] + a[i + 1] - 1) / a[i + 1]) * a[i + 1];
}
}
ll bs(ll t,ll l,ll r)
{
ll lo = 1,hi = n,ans = n + 1;
while(lo <= hi)
{
ll mid = (lo + hi) / 2;
if((t / a[mid]) * a[mid] - (n - mid) >= l)
ans = mid,hi = mid - 1;
else lo = mid + 1;
}
return ans;
}
ll bs1(ll t,ll l,ll r)
{
ll lo = 1,hi = n,ans = n + 1;
while(lo <= hi)
{
ll mid = (lo + hi) / 2;
if((t / a[mid]) * a[mid] - (n - mid)<= r)
ans = mid,lo = mid + 1;
else hi = mid - 1;
}
return ans;
}
void query()
{
while(q--)
{
ll t,l,r;
cin >> t >> l >> r;
cout << bs1(t,l,r) - bs(t,l,r) + 1 << newl;
}
}
int main()
{
ios_base::sync_with_stdio(false);
cin.tie(NULL); cout.tie(NULL);
// int tc;
// cin >> tc;
// for(int i = 1;i <= tc;++i)
// {
//
// }
rd();
build();
query();
return 0;
}
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |