# | 제출 시각 | 아이디 | 문제 | 언어 | 결과 | 실행 시간 | 메모리 |
---|---|---|---|---|---|---|---|
660299 | riyuna | Lonely mdic (kriii1_L) | Pypy 3 | 2089 ms | 36636 KiB |
이 제출은 이전 버전의 oj.uz에서 채점하였습니다. 현재는 제출 당시와는 다른 서버에서 채점을 하기 때문에, 다시 제출하면 결과가 달라질 수도 있습니다.
import sys
import math
import random
from copy import deepcopy
input = sys.stdin.readline
err = 1e-5
class Point:
__slots__ = ('x', 'y')
def __init__(self, x, y):
self.x = x
self.y = y
def __str__(self):
return f"({self.x}, {self.y})"
def __add__(self, other):
return Point(self.x+other.x, self.y+other.y)
def __sub__(self, other):
return Point(self.x-other.x, self.y-other.y)
def __pow__(self, other):
return self.x * other.x + self.y * other.y
def __abs__(self):
return self ** self
def dist(self, other):
res = self-other
return abs(res)**0.5
class Circle:
__slots__ = ('ctr', 'rad', 'active')
def __init__(self, ctr: Point, rad):
self.ctr = ctr
self.rad = rad
self.active = [(0, 2 * math.pi)]
def deactivate(self, st, ed):
if st > ed:
self.deactivate(st, 2 * math.pi)
self.deactivate(0, ed)
return
new_active = []
for ist, ied in self.active:
if ied <= st or ed <= ist:
new_active.append((ist, ied))
else:
if st - ist > err:
new_active.append((ist, st))
if ied - ed > err:
new_active.append((ed, ied))
self.active = new_active
def adjust_angle(angle):
while angle < 0:
angle += 2 * math.pi
while angle > 2 * math.pi:
angle -= 2 * math.pi
return angle
def circle_intersect(c1: Circle, c2: Circle):
ctr_dist = c1.ctr.dist(c2.ctr)
if ctr_dist > c1.rad + c2.rad:
return
if c1.rad + ctr_dist <= c2.rad:
c1.active = []
return
if c2.rad + ctr_dist <= c1.rad:
c2.active = []
return
angle1 = math.acos((-c2.rad**2 + c1.rad**2 + ctr_dist**2)/(2 * c1.rad * ctr_dist))
angle2 = math.acos((-c1.rad**2 + c2.rad**2 + ctr_dist**2)/(2 * c2.rad * ctr_dist))
dvec = c2.ctr - c1.ctr
angle = math.atan(dvec.y / dvec.x) if dvec.x != 0 else (math.pi / 2 if dvec.y > 0 else 3 * math.pi / 2)
if dvec.x < 0:
angle += math.pi
angle1_st = adjust_angle(angle - angle1)
angle1_ed = adjust_angle(angle + angle1)
angle2_st = adjust_angle(math.pi + angle - angle2)
angle2_ed = adjust_angle(math.pi + angle + angle2)
c1.deactivate(angle1_st, angle1_ed)
c2.deactivate(angle2_st, angle2_ed)
def find_composition(circles):
for i in range(len(circles)):
for j in range(i+1, len(circles)):
circle_intersect(circles[i], circles[j])
def check_circle_in_circle(circles):
real = []
for i in range(len(circles)):
c1 = circles[i]
is_real = True
for j in range(len(circles)):
if i == j:
continue
c2 = circles[j]
ctr_dist = c1.ctr.dist(c2.ctr)
if abs(c1.rad + ctr_dist - c2.rad) < err:
is_real = False
break
if is_real:
real.append(c1)
return real
def solve(n, circles):
circles = check_circle_in_circle(circles)
cnt = n - len(circles)
n = len(circles)
total = deepcopy(circles)
find_composition(total)
for i in range(n):
if total[i].active:
continue
target = circles[i]
circles.pop(i)
find_composition(circles)
nonactive = True
for j in range(n-1):
k = j if j < i else j+1
if total[k].active != circles[j].active:
nonactive = False
if nonactive:
cnt += 1
for circle in circles:
circle.active = [(0, 2 * math.pi)]
circles.insert(i, target)
return cnt
def main():
n = int(input())
circles = []
for _ in range(n):
x, y, r = map(int, input().split())
circles.append(Circle(Point(x, y), r))
print(solve(n, circles))
main()
# | Verdict | Execution time | Memory | Grader output |
---|---|---|---|---|
Fetching results... |