#include "game.h"
int cnt[1600] = { 0 };
int max;
void initialize(int n) {
max = n;
}
int hasEdge(int u, int v) {
++cnt[u];
++cnt[v];
if (cnt[u] == max - 1 || cnt[v] == max - 1)
return 1;
else
return 0;
}
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Correct |
2 ms |
248 KB |
Output is correct |
2 |
Correct |
2 ms |
484 KB |
Output is correct |
3 |
Correct |
2 ms |
484 KB |
Output is correct |
4 |
Incorrect |
3 ms |
484 KB |
Output isn't correct |
5 |
Halted |
0 ms |
0 KB |
- |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Correct |
2 ms |
520 KB |
Output is correct |
2 |
Correct |
2 ms |
644 KB |
Output is correct |
3 |
Correct |
2 ms |
644 KB |
Output is correct |
4 |
Incorrect |
2 ms |
644 KB |
Output isn't correct |
5 |
Halted |
0 ms |
0 KB |
- |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Correct |
3 ms |
644 KB |
Output is correct |
2 |
Correct |
2 ms |
664 KB |
Output is correct |
3 |
Correct |
3 ms |
664 KB |
Output is correct |
4 |
Incorrect |
2 ms |
664 KB |
Output isn't correct |
5 |
Halted |
0 ms |
0 KB |
- |