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#include <bits/stdc++.h>
#define ll long long
#define ld long double
#define pb push_back
#define fi first
#define se second
#define en '\n'
#define sp ' '
#define tb '\t'
#define ri(n) int n; cin >> n
#define rl(n) ll n; cin >> n
#define rs(s) string s; cin >> s
#define rc(c) char c; cin >> c
#define rv(v) for (auto &x : v) cin >> x
#define pven(v) for (auto x : v) cout << x << en
#define pv(v) for (auto x : v) cout << x << sp; cout << en
#define all(v) v.begin(), v.end()
#define rall(v) v.rbegin(), v.rend()
#define yes cout << "YES" << en
#define no cout << "NO" << en
#define smin(a, b) a = min(a, b)
#define smax(a, b) a = max(a, b)
#define ssort(a, b) if (a < b) swap(a, b)
#define bitcnt(a) (__builtin_popcountll(a))
#define bithigh(a) (63-__builtin_clzll(a))
#define lg bithigh
#define highpow(a) (1LL << (ll)lg(a))
using namespace std;
class Tree{
private:
int n, root;
vector<int> depth, in, out;
vector<vector<int> > g, par;
int _edges_ = 0;
bool _initialized_ = 0;
bool Valid(int s) const { return s >= 0 && s < n; }
int InitDfs(int s, int p = -1, int d = 0, int t = 0){
par[s][0] = p;
depth[s] = d;
in[s] = t;
for (int u : g[s])
if (u^p)
t = InitDfs(u, s, d+1, t+1);
return out[s] = ++t;
}
void Dfs(int s, int p, void bf(int, int), void af(int, int)) const {
bf(s, p);
for (int u : g[s])
if (u^p)
Dfs(u, s, bf, af);
af(s, p);
}
public:
Tree(int s = 0){
n = s;
depth.assign(s, 0);
in.assign(s, 0);
out.assign(s, 0);
g.assign(s, vector<int>());
par.assign(s, vector<int>(lg(s)+1, -1));
}
void Edge(int u, int v){
if (!Valid(u) || !Valid(v)){
cerr << "Node index out of range" << endl;
exit(1);
}
g[u].pb(v);
g[v].pb(u);
_edges_++;
}
void Read(){
for (int i = 0; i < n-1; i++){
ri(u); ri(v);
u--; v--;
Edge(u, v);
}
}
void Initialize(int s = 0){
if (!Valid(s)){
cerr << "Node index out of range" << endl;
exit(1);
}
if (_edges_ < n-1){
cerr << "Tree is not connected" << endl;
exit(1);
}
if (_edges_ > n-1){
cerr << "Tree has cycle(s)" << endl;
exit(1);
}
root = s;
InitDfs(s);
for (int d = 1; d <= lg(n); d++)
for (int i = 0; i < n; i++)
if (depth[i] >= (1<<d))
par[i][d] = par[par[i][d-1]][d-1];
_initialized_ = 1;
}
int Depth(int s) const {
if (!Valid(s)){
cerr << "Node index out of range" << endl;
exit(1);
}
return depth[s];
}
int InTime(int s) const {
if (!Valid(s)){
cerr << "Node index out of range" << endl;
exit(1);
}
return in[s];
}
int OutTime(int s) const {
if (!Valid(s)){
cerr << "Node index out of range" << endl;
exit(1);
}
return out[s];
}
vector<int> GetAdjecent(int s) const {
if (!Valid(s)){
cerr << "Node index out of range" << endl;
exit(1);
}
return g[s];
}
vector<int> GetChilds(int s) const {
if (!Valid(s)){
cerr << "Node index out of range" << endl;
exit(1);
}
vector<int> ch;
for (int u : g[s])
if (u^par[s][0])
ch.pb(u);
return ch;
}
int Par(int s, int d = 1) const {
if (!_initialized_){
cerr << "Tree has not been initialized yet" << endl;
exit(1);
}
if (d < 0 || d > depth[s]) return -1;
if (!d) return s;
return Par(par[s][lg(d)], d - highpow(d));
}
bool Ancestor(int s, int p) const {
if (!_initialized_){
cerr << "Tree has not been initialized yet" << endl;
exit(1);
}
return in[s] > in[p] && out[s] < out[p];
}
int Lca(int u, int v) const {
if (!Valid(u) || !Valid(v)){
cerr << "Node index out of range" << endl;
exit(1);
}
if (!_initialized_){
cerr << "Tree has not been initialized yet" << endl;
exit(1);
}
if (depth[u] > depth[v]) swap(u, v);
if (Ancestor(v, u)) return u;
v = Par(v, depth[v] - depth[u]);
for (int d = lg(n); ~d; d--){
if (par[u][d] != par[v][d]){
u = par[u][d];
v = par[v][d];
}
}
return par[u][0];
}
int Dist(int u, int v) const {
if (!Valid(u) || !Valid(v)){
cerr << "Node index out of range" << endl;
exit(1);
}
if (!_initialized_){
cerr << "Tree has not been initialized yet" << endl;
exit(1);
}
int lca = Lca(u, v);
return 2*depth[lca] - depth[u] - depth[v];
}
void Dfs(void bf(int, int), void af(int, int)) const { Dfs(root, -1, bf, af); }
};
#define Empty [](int, int){}
const ll LINF = 4e18;
const int mxN = 1e6+10, INF = 2e9;
ll n, m, a[mxN], lca[mxN], sum[mxN];
vector<int> nodes[mxN];
Tree* tree;
void dfsFunc(int s, int p){
for (int u : tree->GetChilds(s))
sum[s] += sum[u];
}
int dfs(int s = 0){
int cnt = 0;
for (int u : tree->GetChilds(s))
cnt += dfs(u);
if (!cnt && !sum[s] && s) cnt = 1;
return cnt;
}
void Solve(){
cin >> n >> m;
tree = new Tree(n);
tree->Read();
tree->Initialize();
memset(lca, -1, sizeof(lca));
for (int i = 0; i < n; i++){
cin >> a[i]; a[i]--;
if (!~lca[a[i]]) lca[a[i]] = i;
else lca[a[i]] = tree->Lca(lca[a[i]], i);
}
for (int i = 0; i < n; i++){
if (i^lca[a[i]]){
sum[i]++;
sum[lca[a[i]]]--;
}
}
tree->Dfs(Empty, &dfsFunc);
for (int i = 0; i < n; i++)
cout << sum[i] << sp;
cout << en;
int ans = dfs();
cout << (ans+1)/2 << en;
}
int main(){
ios::sync_with_stdio(false);
cin.tie(0); cout.tie(0); cerr.tie(0);
cout << setprecision(12) << fixed;
cerr << setprecision(12) << fixed;
cerr << "Started!" << endl;
int t = 1;
//cin >> t;
while (t--)
Solve();
return 0;
}
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