Submission #649852

#TimeUsernameProblemLanguageResultExecution timeMemory
649852alvinpiterHarbingers (CEOI09_harbingers)C++17
40 / 100
192 ms18348 KiB
/* 5 1 2 20 2 3 12 2 4 1 4 5 3 26 9 1 10 500 2 2 30 */ #include<bits/stdc++.h> using namespace std; #define LL long long int #define MAXN 100000 struct Line { LL m, c; Line() {} Line(LL m_, LL c_): m(m_), c(c_) {} }; int N, prepTime[MAXN + 3], pace[MAXN + 3]; vector<pair<int, int> > adj[MAXN + 3]; LL depth[MAXN + 3], dp[MAXN + 3]; Line lineContainer[MAXN + 3]; int lineContainerSize = 0; // Check whether prevLine is obsolete bool checkObsolete(Line prevPrevLine, Line prevLine, Line newLine) { /* prevLine is obsolete if the x-coordinate of intersection between the newLine and the prevLine is smaller than the x-coordinate of intersection between the prevPrevLine and prevLine x-coordinate of the intersection of newLine and prevLine: x = (prevLine.c - newLine.c)/(newLine.m - prevLine.m) x-coordinate of the intersection of prevPrevLine and prevLine: x = (prevLine.c - prevPrevLine.c)/(prevPrevLine.m - prevLine.m) */ // double x1 = (prevLine.c - newLine.c)/(1.0 * newLine.m - prevLine.m); // double x2 = (prevLine.c - prevPrevLine.c)/(1.0 * prevPrevLine.m - prevLine.m); // return x1 < x2; LL numerator = (prevLine.c - newLine.c) * (prevPrevLine.m - prevLine.m) - (prevLine.c - prevPrevLine.c) * (newLine.m - prevLine.m); LL denominator = (newLine.m - prevLine.m) * (prevPrevLine.m - prevLine.m); if (numerator == 0) { return false; } else { return (numerator > 0 && denominator < 0) || (numerator < 0 && denominator > 0); } // cout << "newLine and prevLine intersection: " << (1.0 * prevLine.c - newLine.c)/(1.0 * newLine.m - prevLine.m) << endl; // cout << "prevPrevLine and prevLine intersection: " << (1.0 * prevLine.c - prevPrevLine.c)/(1.0 * prevPrevLine.m - prevLine.m) << endl; // cout << (prevLine.c - newLine.c) * (prevPrevLine.m - prevLine.m) << " " << (prevLine.c - prevPrevLine.c) * (newLine.m - prevLine.m) << endl; // return (prevLine.c - newLine.c) * (prevPrevLine.m - prevLine.m) < (prevLine.c - prevPrevLine.c) * (newLine.m - prevLine.m); } void dfsDepth(int u, int prev = -1) { for (auto [v, d]: adj[u]) { if (v != prev) { depth[v] = depth[u] + d; dfsDepth(v, u); } } } LL eval(Line line, LL x) { return line.m * x + line.c; } LL query(LL x) { int lo = 0, hi = lineContainerSize - 2, mid; while (hi >= lo) { mid = (lo + hi)/2; if (eval(lineContainer[mid], x) > eval(lineContainer[mid + 1], x)) { lo = mid + 1; } else { hi = mid - 1; } } return eval(lineContainer[lo], x); } int findInsertionPosition(Line line) { if (lineContainerSize == 0) { return 0; } // Find insert position int lo = 1, hi = lineContainerSize - 1, mid; while (hi >= lo) { mid = (lo + hi)/2; if (checkObsolete(lineContainer[mid - 1], lineContainer[mid], line)) { hi = mid - 1; } else { lo = mid + 1; } } return lo; } void traverse(int u, int prev = -1) { // cout << "\nTraverse " << u << endl; // cout << "Lines:\n"; // for (int i = 0; i < lineContainerSize; i++) { // cout << lineContainer[i].m << " " << lineContainer[i].c << endl; // } if (u == 1) { dp[u] = 0; } else { dp[u] = prepTime[u] + depth[u] * pace[u] + query(pace[u]); } // cout << "query: " << pace[u] << " " << query(pace[u]) << endl; // cout << "new line: " << -depth[u] << " " << dp[u] << endl; Line newLine = Line(-depth[u], dp[u]); int insertionPosition = findInsertionPosition(newLine); // cout << "insertionPosition: " << insertionPosition << endl; int oldLineContainerSize = lineContainerSize; Line oldLine; if (insertionPosition < oldLineContainerSize) { oldLine = lineContainer[insertionPosition]; } lineContainerSize = insertionPosition + 1; lineContainer[insertionPosition] = newLine; for (auto [v, d]: adj[u]) { if (v != prev) { traverse(v, u); } } // Reset values lineContainerSize = oldLineContainerSize; if (insertionPosition < oldLineContainerSize) { lineContainer[insertionPosition] = oldLine; } } int main() { cin >> N; for (int i = 1; i < N; i++) { int u, v, d; cin >> u >> v >> d; adj[u].push_back({v, d}); adj[v].push_back({u, d}); } for (int i = 2; i <= N; i++) { cin >> prepTime[i] >> pace[i]; } depth[1] = 0; dfsDepth(1); // cout << "\ndepth:\n"; // for (int i = 1; i <= N; i++) { // cout << i << " " << depth[i] << endl; // } traverse(1); for (int i = 2; i <= N; i++) { if (i > 2) { cout << " "; } cout << dp[i]; } cout << endl; }
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