# | Time | Username | Problem | Language | Result | Execution time | Memory |
---|---|---|---|---|---|---|---|
649847 | alvinpiter | Harbingers (CEOI09_harbingers) | C++17 | 203 ms | 20708 KiB |
This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
/*
5
1 2 20
2 3 12
2 4 1
4 5 3
26 9
1 10
500 2
2 30
*/
#include<bits/stdc++.h>
using namespace std;
#define LL long long int
#define MAXN 100000
struct Line {
LL m, c;
Line() {}
Line(LL m_, LL c_): m(m_), c(c_) {}
};
int N, prepTime[MAXN + 3], pace[MAXN + 3];
vector<pair<int, int> > adj[MAXN + 3];
LL depth[MAXN + 3], dp[MAXN + 3];
Line lineContainer[MAXN + 3];
int lineContainerSize = 0;
// Check whether prevLine is obsolete
bool checkObsolete(Line prevPrevLine, Line prevLine, Line newLine) {
/*
prevLine is obsolete if the x-coordinate of intersection between the newLine and the prevLine
is smaller than the x-coordinate of intersection between the prevPrevLine and prevLine
x-coordinate of the intersection of newLine and prevLine:
x = (prevLine.c - newLine.c)/(newLine.m - prevLine.m)
x-coordinate of the intersection of prevPrevLine and prevLine:
x = (prevLine.c - prevPrevLine.c)/(prevPrevLine.m - prevLine.m)
*/
double x1 = (prevLine.c - newLine.c)/(1.0 * newLine.m - prevLine.m);
double x2 = (prevLine.c - prevPrevLine.c)/(1.0 * prevPrevLine.m - prevLine.m);
return x1 < x2;
// cout << "newLine and prevLine intersection: " << (1.0 * prevLine.c - newLine.c)/(1.0 * newLine.m - prevLine.m) << endl;
// cout << "prevPrevLine and prevLine intersection: " << (1.0 * prevLine.c - prevPrevLine.c)/(1.0 * prevPrevLine.m - prevLine.m) << endl;
// cout << (prevLine.c - newLine.c) * (prevPrevLine.m - prevLine.m) << " " << (prevLine.c - prevPrevLine.c) * (newLine.m - prevLine.m) << endl;
// return (prevLine.c - newLine.c) * (prevPrevLine.m - prevLine.m) < (prevLine.c - prevPrevLine.c) * (newLine.m - prevLine.m);
}
void dfsDepth(int u, int prev = -1) {
for (auto [v, d]: adj[u]) {
if (v != prev) {
depth[v] = depth[u] + d;
dfsDepth(v, u);
}
}
}
LL eval(Line line, LL x) {
return line.m * x + line.c;
}
LL query(LL x) {
int lo = 0, hi = lineContainerSize - 2, mid;
while (hi >= lo) {
mid = (lo + hi)/2;
if (eval(lineContainer[mid], x) > eval(lineContainer[mid + 1], x)) {
lo = mid + 1;
} else {
hi = mid - 1;
}
}
return eval(lineContainer[lo], x);
}
int findInsertionPosition(Line line) {
if (lineContainerSize == 0) {
return 0;
}
// Find insert position
int lo = 1, hi = lineContainerSize - 1, mid;
while (hi >= lo) {
mid = (lo + hi)/2;
if (checkObsolete(lineContainer[mid - 1], lineContainer[mid], line)) {
hi = mid - 1;
} else {
lo = mid + 1;
}
}
return lo;
}
void traverse(int u, int prev = -1) {
// cout << "\nTraverse " << u << endl;
// cout << "Lines:\n";
// for (int i = 0; i < lineContainerSize; i++) {
// cout << lineContainer[i].m << " " << lineContainer[i].c << endl;
// }
if (u == 1) {
dp[u] = 0;
} else {
dp[u] = prepTime[u] + depth[u] * pace[u] + query(pace[u]);
}
// cout << "query: " << pace[u] << " " << query(pace[u]) << endl;
// cout << "new line: " << -depth[u] << " " << dp[u] << endl;
Line newLine = Line(-depth[u], dp[u]);
int insertionPosition = findInsertionPosition(newLine);
// cout << "insertionPosition: " << insertionPosition << endl;
int oldLineContainerSize = lineContainerSize;
Line oldLine;
if (insertionPosition < oldLineContainerSize) {
oldLine = lineContainer[insertionPosition];
}
lineContainerSize = insertionPosition + 1;
lineContainer[insertionPosition] = newLine;
for (auto [v, d]: adj[u]) {
if (v != prev) {
traverse(v, u);
}
}
// Reset values
lineContainerSize = oldLineContainerSize;
if (insertionPosition < oldLineContainerSize) {
lineContainer[insertionPosition] = oldLine;
}
}
int main() {
cin >> N;
for (int i = 1; i < N; i++) {
int u, v, d;
cin >> u >> v >> d;
adj[u].push_back({v, d});
adj[v].push_back({u, d});
}
for (int i = 2; i <= N; i++) {
cin >> prepTime[i] >> pace[i];
}
depth[1] = 0;
dfsDepth(1);
// cout << "\ndepth:\n";
// for (int i = 1; i <= N; i++) {
// cout << i << " " << depth[i] << endl;
// }
traverse(1);
for (int i = 2; i <= N; i++) {
if (i > 2) {
cout << " ";
}
cout << dp[i];
}
cout << endl;
}
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