Submission #637033

#TimeUsernameProblemLanguageResultExecution timeMemory
637033imeimi2000Dungeons Game (IOI21_dungeons)C++17
0 / 100
2270 ms644244 KiB
#include "dungeons.h" #include <cstdio> #include <cstdlib> #include <cstring> #include <vector> using namespace std; using ll = long long; const int L = 24; int n; vector<int> last, win; vector<int> E[400005]; bool vis[400005]; int sz[400005], cnt; int bound[400005]; struct hld { int nxt[400005]; int lose[400005]; int par[400005]; void dfs_sz(int x) { sz[x] = 1; for (int i : E[x]) { if (sz[i]) continue; par[i] = x; dfs_sz(i); sz[x] += sz[i]; } } int hld_chain[400005]; int dfs_ord[400005]; int vertex[400005]; int hpath_bound[400005]; int prefix_bound[400005]; ll seg[1 << 20], dep[400005]; void dfs_hld(int x) { vertex[dfs_ord[x] = cnt++] = x; hpath_bound[x] = min(hpath_bound[x], bound[x]); prefix_bound[x] = min(prefix_bound[x], bound[x]); for (auto it = E[x].begin(); it != E[x].end(); ++it) if (sz[*it] >= sz[x]) { E[x].erase(it); break; } for (int &i : E[x]) { if (sz[E[x][0]] < sz[i]) swap(E[x][0], i); } for (int i : E[x]) { dep[i] = dep[x] + lose[i]; if (i == E[x][0]) { hld_chain[i] = hld_chain[x]; hpath_bound[i] = max(0, hpath_bound[x] - lose[i]); } else { hld_chain[i] = i; } prefix_bound[i] = max(0, prefix_bound[x] - lose[i]); dfs_hld(i); } } void init(int i, int s, int e) { if (s == e) { int v = vertex[s]; seg[i] = bound[v] + dep[v]; return; } int m = (s + e) / 2; init(i + i, s, m); init(i + i + 1, m + 1, e); seg[i] = min(seg[i + i], seg[i + i + 1]); } void init() { for (int i = 0; i <= n; ++i) E[i].clear(); memset(vis, 0, sizeof(vis)); memset(sz, 0, sizeof(sz)); memset(par, -1, sizeof(par)); memset(hpath_bound, 0x3f, sizeof(hpath_bound)); memset(prefix_bound, 0x3f, sizeof(prefix_bound)); for (int i = 0; i <= n; ++i) { E[nxt[i]].push_back(i); } cnt = 0; for (int i = 0; i <= n; ++i) { if (sz[i]) continue; int x = i; while (!vis[x]) { vis[x] = true; x = nxt[x]; } dfs_sz(x); hld_chain[x] = x; dfs_hld(x); } init(1, 0, n); } int find(int i, int s, int e, int y, ll v) const { if (seg[i] > v || y < s) return -1; if (s == e) return vertex[s]; int m = (s + e) / 2; int r = find(i + i + 1, m + 1, e, y, v); if (r != -1) return r; return find(i + i, s, m, y, v); } void simulate_once(int &x, int &z) const { int v = find(1, 0, n, dfs_ord[x], z + dep[x]); // printf("[%d, %lld]\n", v, z + dep[x] - dep[v]); z += dep[x] - dep[v] + win[v]; x = last[v]; } void simulate(int &x, int &z) const { // for (int i = 0; i <= n; ++i) printf("nxt[%d] = %d, lose[%d] = %d, bound[%d] = %d\n", i, nxt[i], i, lose[i], i, bound[i]); // printf("[%d, %d] -> ", x, z); while (true) { if (hpath_bound[x] <= z) { simulate_once(x, z); return; } int p = par[hld_chain[x]]; if (p == -1) { z += dep[x]; x = hld_chain[x]; break; } z += dep[x] - dep[p]; x = p; // printf("[%d, %d] -> ", x, z); } z += lose[x]; x = nxt[x]; // printf("[%d, %d] -> ", x, z); if (prefix_bound[x] > z) { z += (prefix_bound[x] - z + dep[x] - 1) / dep[x] * dep[x]; // printf("[%d, %d] -> ", x, z); } while (true) { if (hpath_bound[x] <= z) { simulate_once(x, z); return; } int p = par[hld_chain[x]]; if (p == -1) exit(1); z += dep[x] - dep[p]; x = p; // printf("[%d, %d] -> ", x, z); } exit(2); } } sub[L]; ll win_all[400005]; void init(int n, vector<int> s, vector<int> p, vector<int> w, vector<int> l) { ::n = n; ::win = s; ::win.push_back(0); ::last = w; ::last.push_back(n); for (int i = n; i--; ) win_all[i] = win_all[w[i]] + s[i]; for (int i = 0; i < L; ++i) { int d = 1 << i; for (int j = 0; j < n; ++j) { if (s[j] <= d) { sub[i].nxt[j] = w[j]; sub[i].lose[j] = s[j]; bound[j] = 1e8; } else { sub[i].nxt[j] = l[j]; sub[i].lose[j] = p[j]; bound[j] = s[j]; } sub[i].nxt[n] = n; sub[i].lose[n] = 0; bound[n] = 0; } sub[i].init(); } return; } long long simulate(int x, int z) { for (int i = 0; i < L; ++i) if (x < n && (1 << i) <= z && z < (1 << (i + 1))) sub[i].simulate(x, z); return z + win_all[x]; }
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