This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include "prison.h"
#include <bits/stdc++.h>
using namespace std;
std::vector<std::vector<int>> devise_strategy(int n) {
vector<int> dp(n + 1), par(n + 1, 0);
for (int i = 0; i <= n; i++) {
if (i <= 2) {
dp[i] = 0;
continue;
}
dp[i] = i;
for (int j = 1; j <= (i - 2); j++) {
dp[i] = min(dp[i], dp[j] + ((i - 2 + j - 1) / j));
if (dp[j] + ((i - 2 + j - 1) / j) == dp[i]) {
par[i] = j;
}
}
}
int x = dp[n];
vector<int> dims;
vector<vector<int>> what(x + 1, vector<int> (n + 1, 0));
{
int current = n;
while (current >= 3) {
dims.push_back(current);
current = par[current];
}
dims.push_back(current);
}
vector<int> position(x + 1, 0);
int current = 0;
position[current++] = 0;
for (int i = 0; i + 1 < (int) dims.size(); i++) {
int now_len = dims[i];
int new_len = dims[i + 1];
int times = ((now_len - 2) + (new_len - 1)) / (new_len);
for (int j = 1; j <= times; j++) {
position[current++] = i + 1;
}
}
function<void(int, int, int, int)> dfs = [&] (int state, int turn, int l, int r) {
what[state][0] = turn;
if (!(l + 1 <= r)) {
return;
}
if (turn == 0) {
what[state][l] = -1;
what[state][r] = -2;
} else {
what[state][l] = -2;
what[state][r] = -1;
}
if (l + 1 <= r - 1) {
int st = l + 1, dr = r - 1;
int last = state;
while (last + 1 < (int) position.size() && position[last + 1] == position[last]) {
last++;
}
int now_len = dims[position[state]];
int new_len = dims[position[state] + 1];
int times = ((now_len - 2) + (new_len - 1)) / (new_len);
vector<vector<int>> guys;
vector<int> states;
for (int iter = 1; iter <= times; iter++) {
int l2 = st, r2 = min(dr, st + new_len - 1);
guys.push_back({});
states.push_back(last + iter);
for (int num = l2; num <= r2; num++) {
what[state][num] = last + iter;
guys.back().push_back(num);
}
dfs(last + iter, turn ^ 1, l2, r2);
st = r2 + 1;
}
for (int i0 = 0; i0 < (int) guys.size(); i0++) {
if (turn == 1) {
what[states[i0]][l] = -1;
what[states[i0]][r] = -2;
} else {
what[states[i0]][l] = -2;
what[states[i0]][r] = -1;
}
for (int i1 = 0; i1 < (int) guys.size(); i1++) {
if (i0 == i1) continue;
int who = (i0 < i1) ^ turn ^ 1;
for (auto &yy : guys[i1]) {
if (who == 0) {
what[states[i0]][yy] = -1;
} else {
what[states[i0]][yy] = -2;
}
}
}
}
}
};
dfs(0, 0, 1, n);
return what;
}
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