This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include "doll.h"
#include <bits/stdc++.h>
template <class F> struct fixed : private F {
explicit fixed(F&& f) : F(std::forward<F>(f)) {}
template <class... Args> decltype(auto) operator()(Args&&... args) const {
return F::operator()(*this, std::forward<Args>(args)...);
}
};
using std::pair;
using std::vector;
void create_circuit(int M, std::vector<int> A) {
const int N = A.size();
const int loop = N + 1;
vector<int> X, Y;
const auto add_switch = [&] {
X.push_back(0);
Y.push_back(0);
return -(int)X.size();
};
const auto id = [&](const int u) {
return -(u + 1);
};
const auto setX = [&](const int u, const int v) {
X[id(u)] = v;
};
const auto setY = [&](const int u, const int v) {
Y[id(u)] = v;
};
const auto binary = fixed([&](auto&& binary, const int height) -> int {
if (height == 0) {
return 0;
} else {
const int ret = add_switch();
setX(ret, binary(height - 1));
setY(ret, binary(height - 1));
return ret;
}
});
int root = 0, size = 0;
for (int log = 0; log < 18; ++log) {
if (loop >> log & 1) {
if (size == 0) {
root = binary(log);
size = 1 << log;
} else {
vector<int> add;
while (size < (1 << log)) {
add.push_back(add_switch());
size <<= 1;
}
const int new_root = add_switch();
setY(new_root, binary(log));
if (const int n = add.size(); n > 0) {
setX(new_root, add[n - 1]);
for (int i = 0; i < n - 1; ++i) {
setX(add[i + 1], add[i]);
}
for (int i = 0; i < n; ++i) {
setY(add[i], 1);
}
setX(add[0], root);
} else {
setX(new_root, root);
}
root = new_root;
size = 1 << (log + 1);
}
}
}
for (auto& y : Y) {
if (y == 1) {
y = root;
}
}
const int S = X.size();
vector<char> state(S);
// std::cerr << root << std::endl;
// for (int i = 0; i < S; ++i) {
// std::cerr << X[i] << ' ' << Y[i] << std::endl;
// }
for (int i = 0; i <= N; ++i) {
int* u = &root;
while (*u != 0) {
// std::cerr << *u << std::endl;
const int v = id(*u);
// std::cerr << *u << ' ' << v << std::endl;
u = &(state[v] ? Y[v] : X[v]);
state[v] ^= 1;
}
*u = i == N ? 0 : A[i];
// for (int i = -1; i >= -S; --i) {
// std::cerr << (int)state[id(i)];
// }
// std::cerr << std::endl;
}
answer(vector(M + 1, root), X, Y);
}
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