이 제출은 이전 버전의 oj.uz에서 채점하였습니다. 현재는 제출 당시와는 다른 서버에서 채점을 하기 때문에, 다시 제출하면 결과가 달라질 수도 있습니다.
#include <bits/stdc++.h>
using std::vector;
using std::pair;
using std::tuple;
using std::array;
template <class F> struct fixed : private F {
explicit fixed(F&& f) : F(std::forward<F>(f)) {}
template <class... Args> decltype(auto) operator()(Args&&... args) const {
return F::operator()(*this, std::forward<Args>(args)...);
}
};
int N, M, K, Q;
bool inside(const int x, const int y, const int z) {
return 1 <= x and x <= N and 1 <= y and y <= M and 1 <= z and z <= K;
}
int query(const int x = 1, const int y = 1, const int z = 1) {
static std::map<array<int, 3>, int> memo = {};
if (inside(x, y, z)) {
auto& ret = memo[{x, y, z}];
if (ret == 0) {
std::cout << "? " << x << " " << y << " " << z << std::endl;
std::cin >> ret;
}
return ret;
} else {
return 0;
}
}
void answer(const int x = 1, const int y = 1, const int z = 1) {
assert(inside(x, y, z));
std::cout << "! " << x << " " << y << " " << z << std::endl;
std::exit(EXIT_SUCCESS);
}
void solve_1D() {
int l = 0, r = N + 1;
int x = 1, y = 1;
while (l + y < r) {
x += y;
std::swap(x, y);
}
r = l + y;
while (x > 1) {
y -= x;
if (query(l + y) < query(r - y)) {
l += y;
} else {
r -= y;
}
std::swap(x, y);
}
answer(l + x);
}
void solve_2D() {
fixed([&](auto&& dfs, const int i0, const int i1, const int j0, const int j1) -> void {
assert(i0 <= i1 and j0 <= j1);
if (i1 - i0 > j0 - j1) {
const int i = (i0 + i1) / 2;
int j = 0, fj = 0;
for (int k = j0; k <= j1; ++k) {
const int fk = query(i, k);
if (fj < fk) {
j = k;
fj = fk;
}
}
if (fj < query(i - 1, j)) {
dfs(i0, i - 1, j0, j1);
} else if (fj < query(i + 1, j)) {
dfs(i + 1, i1, j0, j1);
} else {
answer(i, j);
}
} else {
const int j = (j0 + j1) / 2;
int i = 0, fi = 0;
for (int k = i0; k <= i1; ++k) {
const int fk = query(k, j);
if (fi < fk) {
i = k;
fi = fk;
}
}
if (fi < query(i, j - 1)) {
dfs(i0, i1, j0, j - 1);
} else if (fi < query(i, j + 1)) {
dfs(i0, i1, j + 1, j1);
} else {
answer(i, j);
}
}
})(1, N, 1, M);
}
void solve_3D() {
std::default_random_engine gen(0xABCDEF);
std::uniform_int_distribution<int> gx(1, N), gy(1, M), gz(1, K);
int i = 0, j = 0, k = 0, f = 0;
for (int q = 0; q < Q / 2; ++q) {
const int x = gx(gen);
const int y = gy(gen);
const int z = gz(gen);
const int g = query(x, y, z);
if (f < g) {
i = x;
j = y;
k = z;
f = g;
}
}
while (true) {
if ([&] {
for (int x = i - 1; x <= i + 1; ++x) {
for (int y = j - 1; y <= j + 1; ++y) {
for (int z = k - 1; z <= k + 1; ++z) {
if (std::abs(i - x) + std::abs(j - y) + std::abs(k - z) != 1) {
continue;
}
const int g = query(x, y, z);
if (f < g) {
i = x;
j = y;
k = z;
f = g;
return false;
}
}
}
}
return true;
}()) {
answer(i, j, k);
}
}
}
int main() {
std::cin >> N >> M >> K >> Q;
if (M == 1 and K == 1) {
solve_1D();
} else if (K == 1) {
solve_2D();
} else {
solve_3D();
}
}
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