This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
using namespace std;
#define D(x) cerr << #x << " = " << x << ", "
struct Point {
int x, y, z;
};
struct Query {
int a, b, c, id;
};
const int B = 300;
struct FenwickTree {
vector<int> bit; // binary indexed tree
int n;
FenwickTree(int n_) {
this->n = n_;
bit.assign(n, 0);
}
int sum(int r) {
int ret = 0;
for (; r >= 0; r = (r & (r + 1)) - 1)
ret += bit[r];
return ret;
}
int sum(int l, int r) {
return sum(r) - sum(l - 1);
}
void add(int idx, int delta) {
for (; idx < n; idx = idx | (idx + 1))
bit[idx] += delta;
}
};
int main() {
ios::sync_with_stdio(false);
cin.tie(0);
int N, Q;
cin >> N >> Q;
set<int> values;
vector<Point> pts(N);
for (int i = 0; i < N; ++i) {
Point& p = pts[i];
cin >> p.x >> p.y;
p.z = p.x + p.y;
values.insert(p.x);
values.insert(p.y);
values.insert(p.z);
}
vector<Query> qs(Q);
for (int i = 0; i < Q; ++i) {
Query& q = qs[i];
cin >> q.a >> q.b >> q.c;
q.id = i;
values.insert(q.a);
values.insert(q.b);
values.insert(q.c);
}
unordered_map<int,int> comp;
for (int v : values) {
comp[v] = comp.size();
}
for (Query& q : qs) {
q.a = comp[q.a];
q.b = comp[q.b];
q.c = comp[q.c];
}
for (Point& p : pts) {
p.x = comp[p.x];
p.y = comp[p.y];
p.z = comp[p.z];
}
int sz = comp.size() + 2;
sort(qs.begin(), qs.end(), [](const Query& l, const Query& r) {
return l.c < r.c;
});
sort(pts.begin(), pts.end(), [](const Point& l, const Point& r) {
return l.z < r.z;
});
int blocks = (N+B-1)/B;
vector<vector<Query>> block_queries(blocks);
int j = 0;
for (int block = 1; block < blocks; ++block) {
int i = B*block;
while (j < Q and qs[j].c <= pts[i].z) {
block_queries[block-1].push_back(qs[j]);
++j;
}
}
while (j < Q) {
block_queries.back().push_back(qs[j]);
++j;
}
vector<int> ans(Q);
FenwickTree ft(sz);
for (int block = 0; block < blocks; ++block) {
if (block_queries[block].empty()) continue;
ft.bit.clear();
// multiset<int> heights;
vector<Point> in_block;
in_block.reserve(B);
for (int i = B*block; i < N and i < B*(block+1); ++i) {
in_block.push_back(pts[i]);
}
vector<Point> over_block;
over_block.reserve(N-B*block);
for (int i = B*(block+1); i < N; ++i) {
over_block.push_back(pts[i]);
ft.add(pts[i].y, 1); // heights.insert(pts[i].y);
}
sort(over_block.begin(), over_block.end(), [&](const Point& l, const Point& r) {
return l.x > r.x;
});
sort(block_queries[block].begin(), block_queries[block].end(), [&](const Query& l, const Query& r) {
return l.a < r.a;
});
for (const Query& q : block_queries[block]) {
int cnt_in = 0;
// points in block
for (const Point& p : in_block) {
if (p.x >= q.a and p.y >= q.b and p.z >= q.c) ++cnt_in;
}
// points over block
while ((not over_block.empty()) and over_block.back().x < q.a) {
const Point& p = over_block.back();
ft.add(p.y, -1); // heights.erase(heights.find(p.y));
over_block.pop_back();
}
/*for (int y : heights) {
if (y >= q.b) {
++cnt_over;
}
}*/
int cnt_over = ft.sum(q.b, sz-1);
ans[q.id] = cnt_in + cnt_over;
}
}
for (int i = 0; i < Q; ++i) {
cout << ans[i] << '\n';
}
}
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