Submission #622934

#TimeUsernameProblemLanguageResultExecution timeMemory
622934evenvalueSeats (IOI18_seats)C++17
33 / 100
692 ms47604 KiB
#include "seats.h" #include <bits/stdc++.h> using namespace std; template<typename T> using min_heap = priority_queue<T, vector<T>, greater<T>>; template<typename T> using max_heap = priority_queue<T, vector<T>, less<T>>; using int64 = long long; using ld = long double; constexpr int kInf = 1e9 + 10; constexpr int64 kInf64 = 1e15 + 10; constexpr int kMod = 1e9 + 7; template<class node, class F = std::function<node(const node &, const node &)>> class SegTree { int n = 0; std::vector<node> t; F unite; void build(const int x, const int l, const int r, const std::vector<node> &a) { if (l == r) { t[x] = a[l]; return; } const int mid = (l + r) / 2; const int y = 2 * (mid - l + 1) + x; build(x + 1, l, mid, a); build(y, mid + 1, r, a); t[x] = unite(t[x + 1], t[y]); } void update(const int x, const int l, const int r, const int p, const node &v) { if (l == p and p == r) { t[x] = v; return; } const int mid = (l + r) / 2; const int y = 2 * (mid - l + 1) + x; if (p <= mid) { update(x + 1, l, mid, p, v); } else { update(y, mid + 1, r, p, v); } t[x] = unite(t[x + 1], t[y]); } node query(const int x, const int l, const int r, const int ql, const int qr) const { if (ql <= l and r <= qr) { return t[x]; } const int mid = (l + r) / 2; const int y = 2 * (mid - l + 1) + x; if (qr <= mid) { return query(x + 1, l, mid, ql, qr); } else if (mid < ql) { return query(y, mid + 1, r, ql, qr); } else { return unite(query(x + 1, l, mid, ql, qr), query(y, mid + 1, r, ql, qr)); } } void debug_node(const int x, const vector<int> &path) const { for (int i = 0; i < path.size(); i++) { cerr << path[i] << (i == path.size() - 1 ? ": " : " -> "); } cerr << t[x] << '\n'; } void debug(const int x, const int l, const int r, vector<int> path) const { path.push_back(x); if (l == r) { debug_node(x, path); return; } const int mid = (l + r) / 2; const int y = 2 * (mid - l + 1) + x; debug(x + 1, l, mid, path); debug(y, mid + 1, r, path); debug_node(x, path); } public: SegTree() = default; explicit SegTree(const int n, const node e, F f) : n(n), t(2 * n - 1, e), unite(std::move(f)) {} explicit SegTree(const std::vector<node> &a, F f) : n(a.size()), t(2 * (a.size()) - 1), unite(std::move(f)) { build(0, 0, n - 1, a); } void set(const int p, const node &v) { assert(0 <= p and p < n); update(0, 0, n - 1, p, v); } [[nodiscard]] node get(const int l, const int r) const { assert(0 <= l and l <= r and r < n); return query(0, 0, n - 1, l, r); } void debug() const { debug(0, 0, n - 1, {}); cerr << "----------\n\n"; } }; struct node { int sum = 0; int mini = 0; int cnt = 0; }; int H, W, n; vector<int> R, C; SegTree<node> st; vector<vector<int>> grid; int is_delta(const int x, const int nbr) { return (x < nbr ? 1 : -1); } void give_initial_chart(const int H_, const int W_, std::vector<int> R_, std::vector<int> C_) { H = H_, W = W_; n = H * W; R = move(R_), C = move(C_); st = SegTree<node>(n, node(), [](const node &l, const node &r) { node ret{}; ret.sum = l.sum + r.sum; if (l.mini == l.sum + r.mini) { ret.mini = l.mini; ret.cnt = l.cnt + r.cnt; } else if (l.mini < l.sum + r.mini) { ret.mini = l.mini; ret.cnt = l.cnt; } else { ret.mini = l.sum + r.mini; ret.cnt = r.cnt; } return ret; }); grid.resize(H, vector<int>(W)); for (int i = 0; i < n; i++) { grid[R[i]][C[i]] = i; } for (int x = 0, i = C[0]; x < n; x++, i = C[x]) { const int left = is_delta(x, (i == 0 ? kInf : grid[0][i - 1])); const int right = is_delta(x, (i == n - 1 ? kInf : grid[0][i + 1])); st.set(x, {left + right, left + right, 1}); } } int swap_seats(const int x, const int y) { swap(grid[0][C[x]], grid[0][C[y]]); swap(C[x], C[y]); for (int pt : {x, y}) { for (int i = max(0, C[pt] - 1); i <= min(n - 1, C[pt] + 1); i++) { const int c = grid[0][i]; const int left = is_delta(c, (i <= 0 ? kInf : grid[0][i - 1])); const int right = is_delta(c, (i >= n - 1 ? kInf : grid[0][i + 1])); st.set(c, {left + right, left + right, 1}); } } return st.get(0, n - 1).cnt; }
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