# | Time | Username | Problem | Language | Result | Execution time | Memory |
---|---|---|---|---|---|---|---|
596483 | Elias | Game (IOI14_game) | C++17 | 0 ms | 0 KiB |
This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
#ifndef _DEBUG
#include "game.h"
#endif
using namespace std;
#define int long long
vector<int> parent; // logn union find
vector<int> remain;
int find(int a)
{
return parent[a] = ((parent[a] == a) ? a : find(a));
}
void initialize(int N)
{
parent = remain = vector<int>(N);
for (int i = 0; i < N; i++)
{
parent[i] = i;
remain[i] = N - 1;
}
}
// if the remaining edge is queried, it exists, otherwise it doesn't. This guarantees there are at least 2 groups left until the end
int hasEdge(int u, int v)
{
u = find(u);
v = find(v);
remain[u]--;
remain[v]--;
if (remain[u] == 0 || remain[v] == 0)
{
parent[u] = v;
remain[v] += remain[u];
return 1;
}
return 0;
}