Submission #59618

#TimeUsernameProblemLanguageResultExecution timeMemory
59618dualityKoala Game (APIO17_koala)C++11
100 / 100
93 ms880 KiB
#define DEBUG 0 #include <bits/stdc++.h> using namespace std; #if DEBUG // basic debugging macros int __i__,__j__; #define printLine(l) for(__i__=0;__i__<l;__i__++){cout<<"-";}cout<<endl #define printLine2(l,c) for(__i__=0;__i__<l;__i__++){cout<<c;}cout<<endl #define printVar(n) cout<<#n<<": "<<n<<endl #define printArr(a,l) cout<<#a<<": ";for(__i__=0;__i__<l;__i__++){cout<<a[__i__]<<" ";}cout<<endl #define print2dArr(a,r,c) cout<<#a<<":\n";for(__i__=0;__i__<r;__i__++){for(__j__=0;__j__<c;__j__++){cout<<a[__i__][__j__]<<" ";}cout<<endl;} #define print2dArr2(a,r,c,l) cout<<#a<<":\n";for(__i__=0;__i__<r;__i__++){for(__j__=0;__j__<c;__j__++){cout<<setw(l)<<setfill(' ')<<a[__i__][__j__]<<" ";}cout<<endl;} // advanced debugging class // debug 1,2,'A',"test"; class _Debug { public: template<typename T> _Debug& operator,(T val) { cout << val << endl; return *this; } }; #define debug _Debug(), #else #define printLine(l) #define printLine2(l,c) #define printVar(n) #define printArr(a,l) #define print2dArr(a,r,c) #define print2dArr2(a,r,c,l) #define debug #endif // define #define MAX_VAL 999999999 #define MAX_VAL_2 999999999999999999LL #define EPS 1e-6 #define mp make_pair #define pb push_back // typedef typedef unsigned int UI; typedef long long int LLI; typedef unsigned long long int ULLI; typedef unsigned short int US; typedef pair<int,int> pii; typedef pair<LLI,LLI> plli; typedef vector<int> vi; typedef vector<LLI> vlli; typedef vector<pii> vpii; typedef vector<plli> vplli; // ---------- END OF TEMPLATE ---------- #include "koala.h" int B[100],R[100]; int minValue(int N,int W) { int i; for (i = 0; i < N; i++) B[i] = 0; B[0] = 1; playRound(B,R); for (i = 0; i < N; i++) { if (R[i] == 0) return i; } return 0; } int maxValue(int N,int W) { int i; for (i = 0; i < N; i++) B[i] = 1; playRound(B,R); for (i = 0; i < N; i++) { if (R[i] == 2) B[i] = 2; else B[i] = 0; } playRound(B,R); for (i = 0; i < N; i++) { if (R[i] == 3) B[i] = 4; else B[i] = 0; } playRound(B,R); for (i = 0; i < N; i++) { if (R[i] == 5) B[i] = 11; else B[i] = 0; } playRound(B,R); for (i = 0; i < N; i++) { if (R[i] == 12) return i; } } int compare(int a,int b,int N,int W) { int i; if (W == 2*N) { for (i = 0; i < N; i++) B[i] = 0; B[a] = B[b] = N; playRound(B,R); return R[a] < R[b]; } for (i = 0; i < N; i++) B[i] = 0; B[a] = B[b] = 6; playRound(B,R); if ((R[a] > 0) != (R[b] > 0)) return R[b] > 0; else if ((R[a] == 0) && (R[b] == 0)) { for (i = 0; i < N; i++) B[i] = 0; B[a] = B[b] = 3; playRound(B,R); if ((R[a] > 0) != (R[b] > 0)) return R[b] > 0; for (i = 0; i < N; i++) B[i] = 0; B[a] = B[b] = 1; playRound(B,R); return R[b] > 0; } else { for (i = 0; i < N; i++) B[i] = 0; B[a] = B[b] = 8; playRound(B,R); return R[b] > 0; } } int greaterValue(int N,int W) { return compare(0,1,N,W); } int n,w; int inv[100],temp[100]; int mysort(int *arr,int l,int r) { if (l == r) return 0; int i,j; for (i = 0; i < n; i++) B[i] = 0; int val = 1,e = r-l+1; for (i = 1; i <= w/(r-l+1); i++) { int m1 = 0,m2 = 0,ne = r-l+1; for (j = 0; j <= n-(r-l+1); j++) { int x = min((w-j)/(i+1),r-l+1); int sum = (2*n-min(j,n-r-1)+1)*min(j,n-r-1)/2; sum += (2*l-(j-min(j,n-r-1))+1)*(j-min(j,n-r-1))/2; sum += (2*r-x+3)*x/2; if ((sum > m1) || ((sum == m1) && (j+x > m2))) { m1 = sum,m2 = j+x; ne = max(x,r-l+1-x); } } if (ne < e) e = ne,val = i; } for (i = l; i <= r; i++) B[arr[i]] = val; playRound(B,R); j = 0; for (i = l; i <= r; i++) { if (R[arr[i]] <= B[arr[i]]) temp[j++] = arr[i]; } int m = j; for (i = l; i <= r; i++) { if (R[arr[i]] > B[arr[i]]) temp[j++] = arr[i]; } for (i = l; i <= r; i++) arr[i] = temp[i-l]; mysort(arr,l,l+m-1),mysort(arr,l+m,r); return 0; } void allValues(int N,int W,int *P) { n = N,w = W; int i; for (i = 0; i < N; i++) inv[i] = i; mysort(inv,0,N-1); for (i = 0; i < N; i++) P[inv[i]] = i+1; }

Compilation message (stderr)

koala.cpp: In function 'int maxValue(int, int)':
koala.cpp:93:1: warning: control reaches end of non-void function [-Wreturn-type]
 }
 ^
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...