이 제출은 이전 버전의 oj.uz에서 채점하였습니다. 현재는 제출 당시와는 다른 서버에서 채점을 하기 때문에, 다시 제출하면 결과가 달라질 수도 있습니다.
#include "wall.h"
#include <algorithm>
#include <cstdio>
#include <cassert>
namespace {
const int MAXN = 2e6;
const int INF = 1e9;
struct Range {
int l, r;
bool operator==(Range rng) const {
return l == rng.l && r == rng.r;
}
bool operator!=(Range rng) const {
return l != rng.l || r != rng.r;
}
Range inters(Range rng) const {
if(r < rng.l) {
return Range{rng.l, rng.l};
}
if(rng.r < l) {
return Range{rng.r, rng.r};
}
auto res = Range{std::max(l, rng.l), std::min(r, rng.r)};
return res;
}
};
Range tree[4 * MAXN + 10];
void init(int cn, int b, int e) {
tree[cn] = {0, 0};
if(b == e) return;
int m = (b + e) / 2;
init(2*cn, b, m);
init(2*cn+1, m+1, e);
}
void upd(int cn, int b, int e, int l, int r, Range rng, Range prop = Range{0, INF}) {
//fprintf(stderr, "before prop tree[%d,%d] = {[%d,%d], %d}\n", b, e, tree[cn].l, tree[cn].r, tree[cn].pos_left);
tree[cn] = tree[cn].inters(prop);
//fprintf(stderr, "after prop tree[%d,%d] = {[%d,%d], %d}\n", b, e, tree[cn].l, tree[cn].r, tree[cn].pos_left);
if(r < b || l > e) return;
int m = (b + e) / 2;
//fprintf(stderr, "upd([%d,%d],[%d,%d],[%d,%d]\n", b, e, l, r, rng.l, rng.r);
if(l <= b && e <= r) {
//fprintf(stderr, "before tree[%d,%d] = {[%d,%d],%d}\n", b, e, tree[cn].l, tree[cn].r, tree[cn].pos_left);
tree[cn] = tree[cn].inters(rng);
//fprintf(stderr, "after tree[%d,%d] = {[%d,%d],%d}\n", b, e, tree[cn].l, tree[cn].r, tree[cn].pos_left);
return;
}
prop = tree[cn];
upd(2*cn, b, m, l, r, rng, prop);
upd(2*cn+1, m+1, e, l, r, rng, prop);
tree[cn] = Range{0, INF};
}
void get_res(int cn, int b, int e, Range rng, int finalHeight[]) {
if(b == e) {
Range res_range = tree[cn].inters(rng);
finalHeight[b] = res_range.l;
//fprintf(stderr, "pos_left[%d] = %d, val = %d, range = [%d, %d]\n", b, rng.pos_left, finalHeight[b], res_range.l, res_range.r);
return;
}
int m = (b + e) / 2;
rng = tree[cn].inters(rng);
get_res(2*cn, b, m, tree[cn].inters(rng), finalHeight);
get_res(2*cn+1, m+1, e, tree[cn].inters(rng), finalHeight);
}
};
void buildWall(int n, int k, int op[], int left[], int right[], int height[], int finalHeight[]){
init(1, 0, n-1);
for(int i = 0; i < k; i++) {
Range rng;
if(op[i] == 1) rng = Range{height[i], INF};
else rng = Range{0, height[i]};
upd(1, 0, n-1, left[i], right[i], rng);
}
get_res(1, 0, n-1, Range{0, INF}, finalHeight);
}
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |