Submission #591576

#TimeUsernameProblemLanguageResultExecution timeMemory
591576kamelfanger83Unscrambling a Messy Bug (IOI16_messy)C++14
38 / 100
1 ms340 KiB
#include <vector> #include <string> #include <numeric> #include <algorithm> #include "messy.h" using namespace std; vector<int> restore_permutation(int n, int w, int r) { string base; for(int ap = 0; ap < n; ap++) base += "0"; vector<int> perm; iota(perm.begin(), perm.end(), 0); random_shuffle(perm.begin(), perm.end()); for(int adder = 0; adder < n; adder++){ base[adder] = '1'; add_element(base); } compile_set(); for(int z = 0; z < n; z++) base[z] = '0'; vector<int> ret (n, -1); for(int permer = 0; permer < n; permer++){ for(int c = 0; c < n; c++){ if(base[c] == '0'){ base[c] = '1'; if(check_element(base)){ ret[c] = permer; break; } else base[c] = '0'; } } } return ret; } /* #include <vector> #include <cstdio> #include <string> #include <set> #include <cstdlib> #include <iostream> #include "messy.h" using namespace std; namespace helper { set<string> set_; bool compiled = false; int n; vector<int> p; int w; int r; int read_int() { int x; cin >> x; return x; } } using namespace helper; // A convenience function. int get_p(int i) { int ret = p[i]; return ret; } int main() { n = read_int(); w = read_int(); r = read_int(); p = vector<int>(n); for (int i = 0; i < n; i++) { p[i] = read_int(); } vector<int> answer = restore_permutation(n, w, r); if (answer.size() != n) { printf("WA\n"); return 0; } printf("%d", answer[0]); for (int i = 1; i < n; i++) { printf(" %d", answer[i]); } printf("\n"); return 0; } void wa() { printf("WA\n"); exit(0); } bool check(const string& x) { if ((int)x.length() != n) { return false; } for (int i = 0; i < n; i++) { if (x[i] != '0' && x[i] != '1') { return false; } } return true; } void add_element(string x) { if (--w < 0 || compiled || !check(x)) { wa(); } set_.insert(x); } bool check_element(string x) { if (--r < 0 || !compiled || !check(x)) { wa(); } return set_.count(x); } void compile_set() { if (compiled) { wa(); } compiled = true; set<string> compiledSet; string compiledElement = string(n, ' '); for (set<string>::iterator it = set_.begin(); it != set_.end(); it++) { string s = *it; for (int i = 0; i < n; i++) { compiledElement[i] = s[get_p(i)]; } compiledSet.insert(compiledElement); } set_ = compiledSet; } */
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