Submission #577099

#TimeUsernameProblemLanguageResultExecution timeMemory
577099KanonToy Train (IOI17_train)C++14
11 / 100
678 ms99612 KiB
#include <bits/stdc++.h>
 
using namespace std;
 
vector<int> who_wins(vector<int> owned, vector<int> z, vector<int> From, vector<int> To) {
  int n = owned.size();
  int m = To.size();
  vector<vector<int>> g(n);
  vector<vector<int>> Rev(n);
  for (int i = 0; i < m; i++) {
    g[From[i]].push_back(To[i]);
    Rev[To[i]].push_back(From[i]);
  }
 
  vector<int> ret(n, -1);
 
  {
    vector<int> was(n);
    vector<int> alive(n);
    function<void(int)> dfs = [&] (int v) {
      was[v] = 1;
      for (int i : g[v]) {
        if (alive[i] && !was[i]) {
          dfs(i);
        }
      }
    };
 
    auto winstate = [&](vector<int> keep, vector<int> nodes) {
      fill(alive.begin(), alive.end(), 0);
      for (int i : keep) {
        alive[i] = 1;
      }
 
      vector<vector<int>> r(n);
      for (int i = 0; i < n; i++) {
        if (!alive[i]) {
          continue;
        }
        dfs(i);
        r[i] = was;
        fill(was.begin(), was.end(), 0);
      }
 
      vector<bool> win(n);
      for (int i : nodes) {
        for (int j : g[i]) {
          if (alive[j] && r[j][i] == 1) {
            win[i] = true;
          }
        }
      }
      return win;
    };
 
    auto get_win = [&](vector<int> keep, vector<bool> &win) {
      while (true) {
        bool change = false;
        for (int i : keep) {
          if (win[i]) {
            continue;
          }
          for (int j : g[i]) {
            if (win[j]) {
              win[i] = true;
              change = true;
            }
          }
        }
        if (!change) {
          break;
        }
      }
    };
 
    for (int player = 0; player < 1; player++) {
      vector<int> keep;
      vector<int> nodes;
 
      for (int i = 0; i < n; i++) {
        if (owned[i] != player) {
          continue;
        }
        if (player == 1) {
          keep.push_back(i);
          if (z[i]) {
            nodes.push_back(i);
          }
        } else {
          if (!z[i]) {
            keep.push_back(i);
            nodes.push_back(i);
          }
        }
      }
 
      vector<bool> win = winstate(keep, nodes);
 
      if (player == 0) {
        keep.clear();
        for (int i = 0; i < n; i++) {
          if (owned[i] == player) {
            keep.push_back(i);
          }
        }
      }
 
      get_win(keep, win);
      for (int i = 0; i < n; i++) {
        if (win[i]) {
          assert(ret[i] != (player ^ 1));
          ret[i] = player;
        } else {
          ret[i] = player ^ 1;
        }
      }
    }
  }
  return ret;
 
}
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...