This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
using namespace std;
const int D[] = {0, 1, 0, -1};
const int MAGIC = 8192;
int main() {
ios::sync_with_stdio(false);
cin.tie(nullptr);
int n, m; cin >> n >> m;
vector<int> color(n * m);
for (auto &i : color) cin >> i;
vector<vector<int>> neighbors(n * m);
vector<vector<int>> members(n * m);
vector<int> leader(n * m);
for (int i = 0; i < n; ++i) {
for (int j = 0; j < m; ++j) {
int id = i * m + j;
leader[id] = id;
members[id].push_back(id);
for (int dir = 0; dir < 4; ++dir) {
int i_new = i + D[dir], j_new = j + D[(dir + 1) % 4];
if (0 <= i_new && i_new < n && 0 <= j_new && j_new < m) {
neighbors[id].push_back(i_new * m + j_new);
}
}
}
}
vector<vector<set<int>>> neighbors_by_color(n * m);
vector<bool> in_vector(n * m);
set<int> big_groups;
auto normalize = [&](int a) {
vector<int> neighbors_new;
for (auto b : neighbors[a]) {
b = leader[b];
if (leader[b] != a && !in_vector[b]) {
neighbors_new.push_back(b);
in_vector[b] = true;
}
}
swap(neighbors[a], neighbors_new);
};
auto update = [&](int a) {
if ((int) members[a].size() >= MAGIC) {
for (auto b : big_groups) {
if (a != b && neighbors_by_color[a][color[b]].count(b))
neighbors_by_color[b][color[a]].insert(a);
}
} else {
normalize(a);
for (auto b : big_groups) {
if (in_vector[b])
neighbors_by_color[b][color[a]].insert(a);
}
for (auto b : neighbors[a]) in_vector[b] = false;
}
};
auto merge = [&](int a, int b) {
if (members[a].size() < members[b].size()) swap(a, b);
if ((int) members[a].size() < MAGIC && (int) (members[a].size() + members[b].size()) >= MAGIC) {
neighbors_by_color[a].resize(1e5);
for (auto u : neighbors[a])
neighbors_by_color[a][color[leader[u]]].insert(leader[u]);
big_groups.insert(a);
}
if ((int) (members[a].size() + members[b].size()) >= MAGIC) {
for (auto u : neighbors[b])
neighbors_by_color[a][color[leader[u]]].insert(leader[u]);
neighbors_by_color[b].clear();
big_groups.erase(b);
}
for (auto i : members[b]) leader[i] = a;
members[a].insert(members[a].end(), members[b].begin(), members[b].end());
members[b].clear();
neighbors[a].insert(neighbors[a].end(), neighbors[b].begin(), neighbors[b].end());
neighbors[b].clear();
};
auto fill = [&](int a, int c) {
a = leader[a];
while (true) {
if ((int) members[a].size() < MAGIC) {
bool merged = false;
auto initial_neighbors = neighbors[a];
for (auto b : initial_neighbors) {
b = leader[b];
if (b != a && color[b] == c) {
merged = true;
merge(a, b);
a = leader[a];
}
}
if (!merged) break;
} else {
if (neighbors_by_color[a][c].empty()) break;
int b = *neighbors_by_color[a][c].begin();
neighbors_by_color[a][c].erase(b);
b = leader[b];
if (b != a && color[b] == c) {
merge(a, b);
a = leader[a];
}
}
}
color[a] = c;
update(a);
};
for (int i = 0; i < n * m; ++i)
fill(i, color[i]);
int q; cin >> q;
while (q--) {
int i, j, c; cin >> i >> j >> c; --i, --j;
fill(i * m + j, c);
}
for (int i = 0; i < n; ++i) {
for (int j = 0; j < m; ++j) {
cout << color[leader[i * m + j]] << " ";
}
cout << "\n";
}
}
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