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#ifndef LOCAL
#define FAST_IO
#endif
// ===== template.hpp =====
#include <algorithm>
#include <array>
#include <bitset>
#include <cassert>
#include <cmath>
#include <iomanip>
#include <iostream>
#include <list>
#include <map>
#include <numeric>
#include <queue>
#include <random>
#include <set>
#include <stack>
#include <string>
#include <tuple>
#include <unordered_map>
#include <unordered_set>
#include <utility>
#include <vector>
#define OVERRIDE(a, b, c, d, ...) d
#define REP2(i, n) for (i32 i = 0; i < (i32) (n); ++i)
#define REP3(i, m, n) for (i32 i = (i32) (m); i < (i32) (n); ++i)
#define REP(...) OVERRIDE(__VA_ARGS__, REP3, REP2)(__VA_ARGS__)
#define PER(i, n) for (i32 i = (i32) (n) - 1; i >= 0; --i)
#define ALL(x) begin(x), end(x)
using namespace std;
using u32 = unsigned int;
using u64 = unsigned long long;
using u128 = __uint128_t;
using i32 = signed int;
using i64 = signed long long;
using i128 = __int128_t;
using f64 = double;
using f80 = long double;
template <typename T>
using Vec = vector<T>;
template <typename T>
bool chmin(T &x, const T &y) {
if (x > y) {
x = y;
return true;
}
return false;
}
template <typename T>
bool chmax(T &x, const T &y) {
if (x < y) {
x = y;
return true;
}
return false;
}
istream &operator>>(istream &is, i128 &x) {
i64 v;
is >> v;
x = v;
return is;
}
ostream &operator<<(ostream &os, i128 x) {
os << (i64) x;
return os;
}
istream &operator>>(istream &is, u128 &x) {
u64 v;
is >> v;
x = v;
return is;
}
ostream &operator<<(ostream &os, u128 x) {
os << (u64) x;
return os;
}
template <typename F, typename Comp = less<>>
Vec<i32> sort_index(i32 n, F f, Comp comp = Comp()) {
Vec<i32> idx(n);
iota(ALL(idx), 0);
sort(ALL(idx), [&](i32 i, i32 j) -> bool {
return comp(f(i), f(j));
});
return idx;
}
[[maybe_unused]] constexpr i32 INF = 1000000100;
[[maybe_unused]] constexpr i64 INF64 = 3000000000000000100;
#ifdef FAST_IO
struct FastIO {
FastIO() {
ios::sync_with_stdio(false);
cin.tie(nullptr);
cout << fixed << setprecision(10);
}
} fast_io;
#endif
// ===== template.hpp =====
#ifdef DEBUGF
#include "cpl/template/debug.hpp"
#else
#define DBG(x) (void) 0
#endif
// ===== graph.hpp =====
#include <utility>
#include <vector>
#include <numeric>
#include <cassert>
template <typename Edge>
class Graph {
std::vector<std::vector<Edge>> edges;
public:
Graph() : edges() {}
Graph(int v) : edges(v) {
assert(v >= 0);
}
std::vector<int> add_vertices(int n) {
int v = (int) edges.size();
std::vector<int> idx(n);
std::iota(idx.begin(), idx.end(), v);
edges.resize(edges.size() + n);
return idx;
}
template <typename... T>
void add_directed_edge(int from, int to, T &&...val) {
assert(from >= 0 && from < (int) edges.size());
assert(to >= 0 && to < (int) edges.size());
edges[from].emplace_back(Edge(to, std::forward<T>(val)...));
}
template <typename... T>
void add_undirected_edge(int u, int v, const T &...val) {
assert(u >= 0 && u < (int) edges.size());
assert(v >= 0 && v < (int) edges.size());
edges[u].emplace_back(Edge(v, val...));
edges[v].emplace_back(Edge(u, val...));
}
int size() const {
return (int) edges.size();
}
const std::vector<Edge> &operator[](int v) const {
assert(v >= 0 && v < (int) edges.size());
return edges[v];
}
std::vector<Edge> &operator[](int v) {
assert(v >= 0 && v < (int) edges.size());
return edges[v];
}
};
struct UnweightedEdge {
int to;
UnweightedEdge(int t) : to(t) {}
explicit operator int() const {
return to;
}
using Weight = std::size_t;
Weight weight() const {
return 1;
}
};
template <typename T>
struct WeightedEdge {
int to;
T wt;
WeightedEdge(int t, const T &w) : to(t), wt(w) {}
explicit operator int() const {
return to;
}
using Weight = T;
Weight weight() const {
return wt;
}
};
// ===== graph.hpp =====
// ===== rerooting.hpp =====
#include <optional>
#include <queue>
#include <utility>
#include <vector>
template <typename G, typename T, typename Apply, typename Merge>
T rerooting_sub1(
const G &g,
const T &id,
const Apply &ap,
const Merge &me,
int v,
int p,
std::vector<std::vector<std::optional<T>>> &dp) {
T acc = id;
for (int i = 0; i < (int) g[v].size(); ++i) {
if ((int) g[v][i] != p) {
T val = rerooting_sub1(g, id, ap, me, (int) g[v][i], v, dp);
dp[v][i] = ap(val, v, g[v][i]);
acc = me(acc, *dp[v][i]);
}
}
return acc;
}
template <typename G, typename T, typename Apply, typename Merge>
void rerooting_sub2(
const G &g,
const T &id,
const Apply &ap,
const Merge &me,
int root,
std::vector<std::vector<std::optional<T>>> &dp) {
std::queue<std::pair<int, T>> que;
que.emplace(root, id);
while (!que.empty()) {
auto [v, val] = que.front();
que.pop();
std::vector<T> acc_l(g[v].size() + 1);
acc_l[0] = id;
int emp_idx = -1;
for (int i = 0; i < (int) g[v].size(); ++i) {
if (!(bool) dp[v][i]) {
dp[v][i] = ap(val, v, g[v][i]);
emp_idx = i;
}
acc_l[i + 1] = me(acc_l[i], *dp[v][i]);
}
T acc_r = id;
for (int i = (int) g[v].size() - 1; i >= 0; --i) {
if (i != emp_idx) {
que.emplace((int) g[v][i], me(acc_l[i], acc_r));
}
acc_r = me(*dp[v][i], acc_r);
}
}
}
// Apply: Fn(T, int, E) -> T
// Merge: Fn(T, T) -> T
template <typename G, typename T, typename Apply, typename Merge>
std::vector<T>
rerooting(const G &g, const T &id, const Apply &ap, const Merge &me) {
std::vector<std::vector<std::optional<T>>> dp(g.size());
for (int i = 0; i < (int) g.size(); ++i) {
dp[i].resize(g[i].size(), std::nullopt);
}
rerooting_sub1(g, id, ap, me, 0, 0, dp);
rerooting_sub2(g, id, ap, me, 0, dp);
std::vector<T> buf(g.size(), id);
for (int i = 0; i < (int) g.size(); ++i) {
for (std::optional<T> &val : dp[i]) {
buf[i] = me(buf[i], std::move(*val));
}
}
return buf;
}
template <typename G, typename T, typename Apply, typename Merge>
std::vector<std::vector<T>>
rerooting_raw(const G &g, const T &id, const Apply &ap, const Merge &me) {
std::vector<std::vector<std::optional<T>>> dp(g.size());
for (int i = 0; i < (int) g.size(); ++i) {
dp[i].resize(g[i].size(), std::nullopt);
}
rerooting_sub1(g, id, ap, me, 0, 0, dp);
rerooting_sub2(g, id, ap, me, 0, dp);
std::vector<std::vector<T>> buf(g.size());
for (int i = 0; i < (int) g.size(); ++i) {
buf[i].reserve(g[i].size());
for (const std::optional<T> &val : dp[i]) {
buf[i].emplace_back(*val);
}
}
return buf;
}
// ===== rerooting.hpp =====
struct State {
i32 middle;
i32 top;
State() : middle(-INF), top(0) {}
State(i32 m, i32 t) : middle(m), top(t) {}
};
int main() {
i32 n;
cin >> n;
Graph<WeightedEdge<i32>> g(n);
REP(i, n - 1) {
i32 a, b, c;
cin >> a >> b >> c;
--a;
--b;
g.add_undirected_edge(a, b, c);
}
const auto ap = [](State state, i32, const WeightedEdge<i32> &e) -> State {
return State(state.top + e.wt, max(state.middle + e.wt, state.top));
};
const auto me = [](State x, State y) -> State {
return State(max(x.middle + y.top, x.top + y.middle), x.top + y.top);
};
State id;
Vec<State> res = rerooting(g, id, ap, me);
i32 ans = 0;
REP(i, n) {
chmax(ans, res[i].top);
}
cout << ans << '\n';
}
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