이 제출은 이전 버전의 oj.uz에서 채점하였습니다. 현재는 제출 당시와는 다른 서버에서 채점을 하기 때문에, 다시 제출하면 결과가 달라질 수도 있습니다.
#include <bits/stdc++.h>
#include "roads.h"
#define fi first
#define se second
#define mp make_pair
#define TASK ""
#define bit(x) (1LL << (x))
#define getbit(x, i) (((x) >> (i)) & 1)
#define ALL(x) (x).begin(), (x).end()
using namespace std;
template <typename T1, typename T2> bool mini(T1 &a, T2 b) {
if (a > b) {a = b; return true;} return false;
}
template <typename T1, typename T2> bool maxi(T1 &a, T2 b) {
if (a < b) {a = b; return true;} return false;
}
mt19937_64 rd(chrono::steady_clock::now().time_since_epoch().count());
int rand(int l, int r) {
return l + rd() % (r - l + 1);
}
const int N = 1e5 + 5;
const int oo = 1e9;
const long long ooo = 1e18;
const int mod = 1e9 + 7; // 998244353;
const long double pi = acos(-1);
struct trie {
struct node {
int cnt; long long tot;
int ptr[2];
node (int _cnt = 0, long long _tot = 0) {
cnt = _cnt;
tot = _tot;
for (int i = 0; i < 2; i++)
ptr[i] = 0;
}
};
bool neg;
int num, sz;
vector <node> tree;
#define ptr(cur, i) tree[cur].ptr[i]
#define cnt(cur) tree[cur].cnt
#define tot(cur) tree[cur].tot
trie(int _neg = 0) {
neg = _neg;
num = 0;
sz = 0;
tree.emplace_back();
}
void add(long long x, int val) {
// cerr << "trie add " << x << " " << val << "\n";
sz += val;
x = abs(x);
int cur = 0;
for (int i = 60; i >= 0; i--) {
int v = getbit(x, i);
if (!ptr(cur, v)) {
ptr(cur, v) = ++num;
tree.emplace_back();
}
cur = ptr(cur, v);
cnt(cur) += val;
tot(cur) += (val > 0) ? x : -x;
}
}
long long getkth(int k) {
// cerr << "query " << k << "\n";
long long res = 0;
long long tmp = 0;
int cur = 0;
for (int i = 60; k > 0 && i >= 0; i--)
for (int v = 0; v < 2; v++) {
int p = ptr(cur, v ^ neg);
// cerr << cur << " " << (v ^ neg) << " " << p << "\n";
if (cnt(p) > k) {
if (v ^ neg)
tmp |= bit(i);
cur = p;
break;
}
k -= cnt(p);
res += tot(p);
}
// cerr << k << "\n";
if (k > 0)
res += k * tmp;
if (neg)
res = -res;
return res;
}
};
vector <int> adj[N];
vector <int> deg[N];
vector <int> g[N];
trie neg[N];
long long dp[N][2];
long long val[N];
int par[N];
int fr[N];
int to[N];
int h[N];
int w[N];
int n;
bool vis[N];
bool flag[N];
void dfs(int u, int p = -1) {
par[u] = p;
for (int i : adj[u]) {
int v = fr[i] ^ to[i] ^ u;
if (v == p)
continue;
dfs(v, u);
}
}
void addvalue(int v, long long x, int val) {
if (x < 0)
neg[v].add(x, val);
}
void add(int u) {
for (int i : adj[u]) {
int v = fr[i] ^ to[i] ^ u;
if (!flag[v]) {
val[u] += w[i];
addvalue(u, -w[i], 1);
continue;
}
val[v] -= w[i];
addvalue(v, -w[i], -1);
if (v == par[u])
g[v].push_back(i);
else
g[u].push_back(i);
}
flag[u] = true;
}
void solve(int u, int k) {
long long tot = val[u];
for (int i : g[u]) {
int v = fr[i] ^ to[i] ^ u;
solve(v, k);
tot += dp[v][1] + w[i];
addvalue(u, dp[v][0] - (dp[v][1] + w[i]), 1);
}
int cntneg = neg[u].sz;
// cerr << tot << "\n";
// cerr << cntneg << "\n";
if (cntneg >= k) {
dp[u][0] = neg[u].getkth(k - 1);
dp[u][1] = neg[u].getkth(k);
// cerr << dp[u][0] << " " << dp[u][1] << "\n";
} else
dp[u][0] = dp[u][1] = neg[u].getkth(cntneg);
dp[u][0] += tot;
dp[u][1] += tot;
for (int i : g[u]) {
int v = fr[i] ^ to[i] ^ u;
addvalue(u, dp[v][0] - (dp[v][1] + w[i]), -1);
}
}
vector <long long> solve() {
for (int i = 0; i < n; i++)
neg[i] = trie(1);
for (int i = 0; i < n - 1; i++) {
adj[fr[i]].push_back(i);
adj[to[i]].push_back(i);
}
for (int i = 0; i < n; i++)
deg[adj[i].size()].push_back(i);
dfs(1);
vector <long long> res;
vector <int> node;
for (int k = n - 1; k >= 1; k--) {
// cerr << "deg = " << k << "\n";
for (int v : deg[k]) {
add(v);
node.push_back(v);
// cerr << "add " << v << "\n";
}
long long tmp = 0;
for (int v : node) if (!flag[par[v]]) {
solve(v, k);
tmp += min(dp[v][0], dp[v][1]);
}
res.push_back(tmp);
}
res.push_back(accumulate(w, w + (n - 1), 0LL));
reverse(ALL(res));
return res;
}
vector<long long> minimum_closure_costs(int N, vector<int> U,
vector<int> V,
vector<int> W) {
n = N;
for (int i = 0; i < n - 1; i++) {
fr[i] = U[i];
to[i] = V[i];
w[i] = W[i];
}
return solve();
}
//#include "grader.cpp"
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