Submission #552773

#TimeUsernameProblemLanguageResultExecution timeMemory
552773ollelValley (BOI19_valley)C++14
0 / 100
790 ms80912 KiB
using namespace std; #include <bits/stdc++.h> #define rep(i,a,b) for(int i = a; i < b; i++) #define pb push_back typedef long long ll; typedef vector<int> vi; typedef vector<vi> vvi; typedef vector<bool> vb; int n, s, q; int root; vb shop; vvi adj; vvi roads; vi parent, depth; vector<ll> closestShopDown; vector<vector<ll>> distanceUp, best; vvi nodeUp; map<pair<int,int>, ll> weight; void dfs1(int x, int camefrom) { parent[x] = camefrom; if (shop[x]) closestShopDown[x] = 0; for (auto v : adj[x]) if (v != camefrom) { depth[v] = depth[x] + 1; dfs1(v, x); closestShopDown[x] = min(closestShopDown[x], closestShopDown[v] + weight[{x, v}]); } } int up(int a, int x) { rep(i,0,20) if (x & (1<<i)) a = nodeUp[a][i]; return a; } int lca(int a, int b) { if (depth[a] > depth[b]) swap(a, b); int change = depth[b] - depth[a]; a = up(a, change); int low = 0, high = depth[a], mid; while (high - low > 1) { mid = (low + high) / 2; if (up(b, mid) == up(a, mid)) high = mid; else low = mid; } if (up(b, low) == up(a, low)) return up(a, low); else return up(a, high); } bool samesubtree(int node, int sub) { if (depth[node] < depth[sub]) return false; int diff = (depth[node] - depth[sub]); node = up(node, diff); return (node == sub); } int main() { cin >> n >> s >> q >> root; root--; adj.resize(n); roads.resize(n-1); rep(i,0,n-1) roads[i].resize(2); rep(i,0,n-1) { int a, b; ll W; cin >> a >> b >> W; a--; b--; roads[i][0] = a; roads[i][1] = b; weight[{a, b}] = W; weight[{b, a}] = W; adj[a].pb(b); adj[b].pb(a); } shop.assign(n, false); rep(i,0,s) { int a; cin >> a; a--; shop[a] = true; } depth.resize(n); parent.assign(n, -1); depth[root] = 0; closestShopDown.assign(n, 1e18); dfs1(root, -1); const int lg = 20; distanceUp.resize(n); best.resize(n); nodeUp.resize(n); rep(i,0,n) { distanceUp[i].assign(lg, 1e18); best[i].assign(lg, 1e18); nodeUp[i].assign(lg, -1); } rep(i,0,n) nodeUp[i][0] = parent[i]; rep(j,1,20) rep(i,0,n) if (nodeUp[i][j - 1] != -1) nodeUp[i][j] = nodeUp[ nodeUp[i][j - 1] ][j - 1]; rep(i,0,n) { if (i != root) distanceUp[i][0] = weight[{i, parent[i]}]; } rep(j,1,lg) rep(i,0,n) { if (nodeUp[i][j] == -1) continue; // cout << i << " " << nodeUp[i][j] << endl; // cout << nodeUp[i][j - 1] << endl; distanceUp[i][j] = distanceUp[i][j - 1] + distanceUp[nodeUp[i][j - 1]][j - 1]; } // cout << "here\n"; rep(i,0,n) best[i][0] = closestShopDown[i]; // rep(i,0,n) cout << best[i][0] << " "; cout << endl; rep(j,1,lg) rep(i,0,n) { best[i][j] = best[i][j-1]; if (nodeUp[i][j-1] == -1) continue; best[i][j] = min(best[i][j - 1], distanceUp[i][j - 1] + best[nodeUp[i][j - 1]][j - 1]); } // rep(i,0,n) cout << best[i][1] << " "; cout << endl; // rep(i,0,n) cout << best[i][2] << " "; cout << endl; rep(Q,0,q) { int I, node; cin >> I >> node; I--; node--; int a = roads[I][0], b = roads[I][1]; if (depth[a] < depth[b]) swap(a, b); if (!samesubtree(node, a)) { cout << "escaped\n"; continue; } int diff = depth[node] - depth[a]; // cout << a << " " << depth[a] << ", " << node << " " << depth[node] << endl; ll dist = 0; ll ans = 1e18; rep(i,0,lg) { if (((1<<i) & diff) == 0) continue; // cout << node << " " << i << endl; ll nxt = dist + best[node][i+1]; // cout << nxt << endl; ans = min(ans, nxt); dist += distanceUp[node][i]; node = nodeUp[node][i]; } if (ans < 1e18) cout << ans << endl; else cout << "oo\n"; } }
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