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//Make CSP great again
//Vengeance
#include <bits/stdc++.h>
#define TASK "TESTCODE"
#define Log2(x) 31 - __builtin_clz(x)
using namespace std;
const int N = 2e5;
vector<int> id[N + 1][2];
struct FenwickTree
{
int Tree[N + 1];
void add(int pos, int val)
{
for (; pos <= N; pos += (pos & (-pos)))
{
Tree[pos] += val;
}
}
int sum(int pos)
{
int ret = 0;
for (; pos > 0; pos -= (pos & (-pos)))
{
ret += Tree[pos];
}
return ret;
}
int sum(int l, int r)
{
return sum(r) - sum(l - 1);
}
} Tree;
long long count_swaps(vector<int> a)
{
long long res = 0;
int n = a.size();
a.insert(a.begin(), 0);
for (int i = 1; i <= n; ++ i)
{
int x = (a[i] < 0) ? 0 : 1;
int b = abs(a[i]);
if (!id[abs(a[i])][1 ^ x].empty())
{
int r = i + Tree.sum(i), l = id[b][1 ^ x].back() + Tree.sum(id[b][1 ^ x].back());
res += r - l - (a[i] > 0);
//cerr << r - l - (a[i] > 0) << '\n';
Tree.add(i, -1);
Tree.add(id[b][1 ^ x].back() + (a[i] < 0), 1);
id[b][1 ^ x].pop_back();
}
else
{
id[b][x].push_back(i);
}
}
return res;
}
/*void read()
{
cout << count_swaps({2, 1, -1, -2});
}
void solve()
{
}
int main()
{
ios_base::sync_with_stdio(false);
cin.tie(nullptr);
if (fopen(TASK".INP", "r"))
{
freopen(TASK".INP", "r", stdin);
//freopen(TASK".OUT", "w", stdout);
}
int t = 1;
bool typetest = false;
if (typetest)
{
cin >> t;
}
for (int __ = 1; __ <= t; ++ __)
{
//cout << "Case " << __ << ": ";
read();
solve();
}
}*/
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