This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include "game.h"
#pragma GCC optimize("O3")
#pragma GCC optimize("Ofast")
#pragma GCC optimize("unroll-loops")
#pragma GCC target("sse,sse2,sse3,ssse3,sse4,avx,avx2")
#include <bits/stdc++.h>
#define MEM 1555
#define sanic ios_base::sync_with_stdio(0)
#define x first
#define y second
#define pf push_front
#define pb push_back
#define all(v) v.begin(), v.end()
#define sz size()
using namespace std;
typedef long long ll;
typedef pair<ll, ll> pi;
const ll INF = 1e17+7;
const ll MOD = 998244353;
ll gcd(ll a, ll b){
if(a%b) return gcd(b, a%b);
return b;
}
ll n,m;
void initialize(int n) {}
ll a[MEM];
int hasEdge(int u, int v) {
ll mx=max(u,v);
a[mx]++;
return a[mx]==mx;
}
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