This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include "game.h"
#include <bits/stdc++.h>
using namespace std;
vector<int> deg;
int rem_query, rem_build;
void initialize(int n) {
deg.resize(n + 1, n - 1);
rem_query = n * (n - 1) / 2;
rem_build = n - 1;
}
int hasEdge(int u, int v) {
deg[u]--; deg[v]--;
rem_query--;
if (rem_query < rem_build || !deg[u] || !deg[v]) {
rem_build--;
return 1;
} else return 0;
}
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