/* IOI 2009 "region" problem.
*
* Solution by Bruce Merry.
*
* This is the second solution described in the writeup. Briefly:
* - queries are cached so that duplicate queries can be answered again quickly
* - each new quality is answered in either O(A log B), O(B log A) or O(A + B),
* whichever is deemed fastest.
*/
#include <cstdio>
#include <algorithm>
#include <vector>
#include <climits>
#include <map>
using namespace std;
typedef long long ll;
/* An employee in the tree */
struct node
{
int id; /* New employee ID from a pre-order walk (0-based) */
int region; /* Employee's home region */
int low; /* Lowest ID of managees */
int high; /* Highest ID of managees */
vector<int> children; /* Supervisees */
};
struct region
{
vector<int> ids; /* Sorted list of (new) employee IDs */
/* Sorted of intervals with the same nesting level. Each pair is
* (ID, depth) where ID is the left end-point of the interval (inclusive).
* The right end-point is implicit from the following interval.
*/
vector<pair<int, int> > ranges;
int depth; /* Working depth during the DFS. */
region() : ids(), ranges(), depth(0) {}
};
static int N, R, Q;
static vector<node> nodes;
static vector<region> regions;
/* Does a pre-order walk over the subtree rooted at root. id_pool contains
* the next unused employee ID, and on return it will be updated to again
* be the next available ID.
*
* This procedure builds the regions arrays, after which the tree is no
* longer needed.
*/
static void process_tree(int root, int &id_pool)
{
int id = id_pool++;
int r = nodes[root].region;
regions[r].ids.push_back(id);
regions[r].depth++;
/* Depth changed, so after this point we need a new range */
regions[r].ranges.push_back(make_pair(id_pool, regions[r].depth));
/* Recursively process children */
for (size_t i = 0; i < nodes[root].children.size(); i++)
process_tree(nodes[root].children[i], id_pool);
regions[r].depth--;
/* Undo the depth change, and start another interval after the last
* managee.
*/
regions[r].ranges.push_back(make_pair(id_pool, regions[r].depth));
}
/* Find smallest n such that 2^n <= x */
static int log2(int x)
{
int ans = -1;
while (x)
{
x >>= 1;
ans++;
}
return ans;
}
/* Query in O(R2 log R1) time, by counting for each employee in r2. */
static ll query_by_id(const region &r1, const region &r2)
{
ll ans = 0;
for (size_t i = 0; i < r2.ids.size(); i++)
{
int pos = r2.ids[i];
vector<pair<int, int> >::const_iterator site;
/* Find the first range that starts at pos or later. This will
* actually be the range after the one we want.
*/
site = lower_bound(r1.ranges.begin(), r1.ranges.end(), make_pair(pos, INT_MAX));
if (site == r1.ranges.begin())
{
/* pos is less than the start of the first range, so has no
* manager in r2.
*/
continue;
}
--site; /* Now we have the range we want. */
ans += site->second;
}
return ans;
}
/* Query in O(R1 log R2) time, by counting for each employee in r1 */
static ll query_by_range(const region &r1, const region &r2)
{
ll ans = 0;
for (size_t i = 0; i + 1 < r1.ranges.size(); i++)
{
int pos1 = r1.ranges[i].first;
int pos2 = r1.ranges[i + 1].first;
ll depth = r1.ranges[i].second;
/* Each employee from r2 in [pos1, pos2) has depth managers
* from r1. Find the intersections of [pos1, pos2) with the
* employee list for r2.
*/
vector<int>::const_iterator first, last;
first = lower_bound(r2.ids.begin(), r2.ids.end(), pos1);
last = lower_bound(r2.ids.begin(), r2.ids.end(), pos2);
ans += depth * (last - first);
}
return ans;
}
/* Query in O(R1 + R2) time, by counting for each employee in r1
* but with a linear sweep instead of a binary search.
*/
static ll query_stitch(const region &r1, const region &r2)
{
ll ans = 0;
/* Find the first employee id that is in the first range */
vector<int>::const_iterator id = r2.ids.begin();
if (r1.ranges.empty())
return 0;
while (id != r2.ids.end() && *id < r1.ranges[0].first)
id++;
/* Iterate over the ranges as above */
for (size_t i = 0; i + 1 < r1.ranges.size() && id != r2.ids.end(); i++)
{
int pos2 = r1.ranges[i + 1].first;
ll depth = r1.ranges[i].second;
/* Find the end of the section of employees from this range */
vector<int>::const_iterator old_id = id;
while (id != r2.ids.end() && *id < pos2)
id++;
ans += depth * (id - old_id);
}
return ans;
}
int main()
{
scanf("%d %d %d", &N, &R, &Q);
/* Load input and build tree */
nodes.resize(N);
regions.resize(R);
scanf("%d", &nodes[0].region);
nodes[0].region--;
for (int i = 1; i < N; i++)
{
int parent;
scanf("%d %d", &parent, &nodes[i].region);
parent--;
nodes[i].region--;
nodes[parent].children.push_back(i);
}
/* Turn the tree into regions */
int id_pool = 0;
process_tree(0, id_pool);
/* Process queries */
map<pair<int, int>, ll> cache;
for (int q = 0; q < Q; q++)
{
int r1, r2;
scanf("%d %d", &r1, &r2);
r1--;
r2--;
pair<int, int> key(r1, r2);
if (cache.count(key))
{
/* Answer query from the cache */
printf("%lld\n", cache[key]);
fflush(stdout);
continue;
}
/* Fudge factor to estimate the relative cost of binary search
* versus linear walk. This will depend to some extent on the
* memory system.
*/
static const int LOG_FACTOR = 5;
/* Pick the best query method */
const region ®ion1 = regions[r1];
const region ®ion2 = regions[r2];
int size1 = region1.ids.size();
int size2 = region2.ids.size();
int costs[3] = {
size1 * (log2(size2) + 2) * LOG_FACTOR,
size2 * (log2(size1) + 2) * LOG_FACTOR,
size1 + size2
};
ll ans = 0;
switch (min_element(costs, costs + 3) - costs)
{
case 0:
ans = query_by_range(region1, region2);
break;
case 1:
ans = query_by_id(region1, region2);
break;
case 2:
ans = query_stitch(region1, region2);
break;
}
printf("%lld\n", ans);
cache[key] = ans;
}
return 0;
}
Compilation message
regions.cpp: In function 'int main()':
regions.cpp:164:10: warning: ignoring return value of 'int scanf(const char*, ...)', declared with attribute warn_unused_result [-Wunused-result]
scanf("%d %d %d", &N, &R, &Q);
~~~~~^~~~~~~~~~~~~~~~~~~~~~~~
regions.cpp:169:10: warning: ignoring return value of 'int scanf(const char*, ...)', declared with attribute warn_unused_result [-Wunused-result]
scanf("%d", &nodes[0].region);
~~~~~^~~~~~~~~~~~~~~~~~~~~~~~
regions.cpp:174:14: warning: ignoring return value of 'int scanf(const char*, ...)', declared with attribute warn_unused_result [-Wunused-result]
scanf("%d %d", &parent, &nodes[i].region);
~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
regions.cpp:189:14: warning: ignoring return value of 'int scanf(const char*, ...)', declared with attribute warn_unused_result [-Wunused-result]
scanf("%d %d", &r1, &r2);
~~~~~^~~~~~~~~~~~~~~~~~~
# |
결과 |
실행 시간 |
메모리 |
Grader output |
1 |
Execution timed out |
2 ms |
256 KB |
Time limit exceeded (wall clock) |
2 |
Execution timed out |
1 ms |
444 KB |
Time limit exceeded (wall clock) |
3 |
Execution timed out |
2 ms |
504 KB |
Time limit exceeded (wall clock) |
4 |
Execution timed out |
2 ms |
504 KB |
Time limit exceeded (wall clock) |
5 |
Execution timed out |
2 ms |
504 KB |
Time limit exceeded (wall clock) |
6 |
Execution timed out |
2 ms |
624 KB |
Time limit exceeded (wall clock) |
7 |
Execution timed out |
2 ms |
624 KB |
Time limit exceeded (wall clock) |
8 |
Execution timed out |
4 ms |
828 KB |
Time limit exceeded (wall clock) |
9 |
Execution timed out |
5 ms |
1484 KB |
Time limit exceeded (wall clock) |
10 |
Execution timed out |
7 ms |
1484 KB |
Time limit exceeded (wall clock) |
11 |
Execution timed out |
8 ms |
2124 KB |
Time limit exceeded (wall clock) |
12 |
Execution timed out |
11 ms |
3020 KB |
Time limit exceeded (wall clock) |
13 |
Execution timed out |
22 ms |
3020 KB |
Time limit exceeded (wall clock) |
14 |
Execution timed out |
27 ms |
3660 KB |
Time limit exceeded (wall clock) |
15 |
Execution timed out |
24 ms |
7756 KB |
Time limit exceeded (wall clock) |
# |
결과 |
실행 시간 |
메모리 |
Grader output |
1 |
Execution timed out |
56 ms |
8904 KB |
Time limit exceeded (wall clock) |
2 |
Execution timed out |
39 ms |
8904 KB |
Time limit exceeded (wall clock) |
3 |
Execution timed out |
68 ms |
11976 KB |
Time limit exceeded (wall clock) |
4 |
Execution timed out |
23 ms |
11976 KB |
Time limit exceeded (wall clock) |
5 |
Execution timed out |
25 ms |
11976 KB |
Time limit exceeded (wall clock) |
6 |
Execution timed out |
37 ms |
11976 KB |
Time limit exceeded (wall clock) |
7 |
Execution timed out |
48 ms |
11976 KB |
Time limit exceeded (wall clock) |
8 |
Execution timed out |
77 ms |
16204 KB |
Time limit exceeded (wall clock) |
9 |
Execution timed out |
96 ms |
18508 KB |
Time limit exceeded (wall clock) |
10 |
Execution timed out |
135 ms |
25960 KB |
Time limit exceeded (wall clock) |
11 |
Execution timed out |
132 ms |
25960 KB |
Time limit exceeded (wall clock) |
12 |
Execution timed out |
132 ms |
25960 KB |
Time limit exceeded (wall clock) |
13 |
Execution timed out |
147 ms |
25960 KB |
Time limit exceeded (wall clock) |
14 |
Execution timed out |
148 ms |
25960 KB |
Time limit exceeded (wall clock) |
15 |
Execution timed out |
127 ms |
27588 KB |
Time limit exceeded (wall clock) |
16 |
Execution timed out |
129 ms |
36284 KB |
Time limit exceeded (wall clock) |
17 |
Execution timed out |
154 ms |
36284 KB |
Time limit exceeded (wall clock) |