#include "alice.h"
#include <bits/stdc++.h>
using namespace std;
void Alice(int n, int m, int *a, int *b) {
vector<pair<int, int>> res;
for (int i = 0; i < m; i++) {
res.emplace_back(a[i], b[i]);
}
for (int i = 0; i < 9; i++) {
res.emplace_back(n + i, n + i + 1);
}
for (int i = 0; i < n; i++) {
for (int j = 0; j <= 9; j++) {
if (((i + 1) >> j) & 1) {
res.emplace_back(i, n + j);
}
}
}
for (int i = 0; i < n; i++) {
res.emplace_back(i, n + 10);
}
res.emplace_back(n + 10, n + 11);
InitG(n + 12, res.size());
for (const auto &[u, vv] : res) {
static int i = 0;
MakeG(i++, u, vv);
}
}
/**
* Use the following setup:
* 1-10: bit nodes linked together
* 11: connect to all normal nodes (N + 1) connections
* 12: connect only to 11th node (1) connection
* To identify the 11th node, we identify a node with 1 connection and that neighbour is size N + 1.
* It has to be the 12th node. Assume it is not. It can only be a
* bit 9 node (other bit nodes have 2 neighbouring bit nodes) (bit 0 has 1 to bit 1, >= 1 to normal nodes)
* (11th node has >= 1 + 1 connections) (normal nodes have 1 to 11th node, >= 1 to bit node)
* Then bit 8 has N + 1 connections (2 connections to bit 7/9, N - 1 with the N normal nodes). Absurd. (#1, #2 already have unset bit 8 thus connections already <= N - 2)
*/
#include "bob.h"
#include <bits/stdc++.h>
using namespace std;
// FUCK YOU BOB WHY ZERO-INDEXED
// GIVE FUCKING BOBS TO ALICE
void Bob(int n, int m, int *a, int *b) {
vector<vector<int>> v(n);
for (int i = 0; i < m; i++) {
v[a[i]].push_back(b[i]);
v[b[i]].push_back(a[i]);
}
int fuck;
for (int i = 0; i < n; i++) {
if (v[i].size() == 1 && (int)v[v[i][0]].size() == n - 11) {
fuck = i;
break;
}
}
unordered_set<int> bad;
for (int i = 0; i < n; i++) {
bad.insert(i);
}
for (auto x : v[v[fuck][0]]) {
bad.erase(x);
}
bad.erase(v[fuck][0]);
// By bob-force bit-0 node is always bigger than bit-9 node
int bob, sz = 0;
for (auto x : bad) {
int cnt = 0;
for (auto u : v[x]) {
cnt += bad.find(u) != bad.end();
}
if (cnt == 1 && (int)v[x].size() > sz) {
bob = x;
sz = v[x].size();
}
}
vector<bool> used(1024);
vector<int> idx(n);
for (int i = 0, nxt_bob; i <= 9; i++) {
for (auto x : v[bob]) {
if (bad.find(x) == bad.end()) {
idx[x] += 1 << i;
} else if (!used[x]) {
nxt_bob = x;
}
}
used[bob] = true;
bob = nxt_bob;
}
vector<pair<int, int>> res;
for (int i = 0; i < m; i++) {
if (idx[a[i]] != 0 && idx[b[i]] != 0) {
res.emplace_back(idx[a[i]] - 1, idx[b[i]] - 1);
}
}
InitMap(n - 12, res.size());
for (const auto &[u, vv] : res) {
MakeMap(u, vv);
}
}
Compilation message
Alice.cpp:1:10: fatal error: alice.h: No such file or directory
1 | #include "alice.h"
| ^~~~~~~~~
compilation terminated.
Bob.cpp:1:10: fatal error: bob.h: No such file or directory
1 | #include "bob.h"
| ^~~~~~~
compilation terminated.