This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
using namespace std;
using ll = long long;
using ld = long double;
struct Circle {
int x, y, r, id;
static ll sqr(ll x) {
return x * x;
}
bool intersects(const Circle& c) const {
return sqr(c.x - x) + sqr(c.y - y) <= sqr(r + c.r);
}
};
istream& operator>>(istream& in, Circle& c) {
return in >> c.x >> c.y >> c.r;
}
const ll infl = 1e18 + 7;
struct Bbox {
ll xl, xr, yl, yr;
Bbox() : xl(infl), xr(-infl), yl(infl), yr(-infl) {
}
void add(const Circle& c) {
xl = min<ll>(xl, c.x - c.r);
xr = max<ll>(xr, c.x + c.r);
yl = min<ll>(yl, c.y - c.r);
yr = max<ll>(yr, c.y + c.r);
}
bool intersects(const Circle& c) const {
if (empty()) {
return false;
}
if (c.x - c.r > xr || c.x + c.r < xl) {
return false;
}
if (c.y - c.r > yr || c.y + c.r < yl) {
return false;
}
return true;
}
bool empty() const {
return xl == infl;
}
};
const int base = 1 << 19;
vector<Circle> t[base * 2];
Bbox box[base * 2];
int endv[base];
bool cmpx(const Circle& a, const Circle& b) {
return a.x < b.x || (a.x == b.x && a.y < b.y);
}
bool cmpy(const Circle& a, const Circle& b) {
return a.y < b.y || (a.y == b.y && a.x < b.x);
}
bool cmpr(const Circle& a, const Circle& b) {
return a.r > b.r || (a.r == b.r && a.id < b.id);
}
void build(int v, bool byx) {
assert(!t[v].empty());
sort(t[v].begin(), t[v].end(), byx ? cmpx : cmpy);
if (t[v].size() == 1) {
endv[t[v][0].id] = v;
return;
}
int n = (int) t[v].size();
t[v * 2].insert(t[v * 2].end(), t[v].begin(), t[v].begin() + n / 2);
t[v * 2 + 1].insert(t[v * 2 + 1].end(), t[v].begin() + n / 2, t[v].end());
build(v * 2, !byx);
build(v * 2 + 1, !byx);
}
const int inf = 1e9;
int lookup(const Circle& c, int v = 1) {
if (!box[v].intersects(c)) {
return inf;
}
if (t[v].size() == 1) {
if (t[v][0].intersects(c)) {
return t[v][0].id;
} else {
return inf;
}
}
return min(lookup(c, v * 2), lookup(c, v * 2 + 1));
}
void turn_on(int id) {
int v = endv[id];
const Circle& c = t[v][0];
while (v >= 1) {
box[v].add(c);
v /= 2;
}
}
signed main() {
#ifdef LOCAL
assert(freopen("b.in", "r", stdin));
#endif
int n;
cin >> n;
vector<Circle> cs;
for (int i = 0; i < n; ++i) {
Circle c;
cin >> c;
c.id = i;
t[1].push_back(c);
cs.push_back(c);
}
build(1, true);
sort(cs.begin(), cs.end(), cmpr);
vector<int> res(n);
for (auto& c : cs) {
int id = lookup(c);
if (id == inf) {
turn_on(c.id);
id = c.id;
}
res[c.id] = id;
}
for (int x : res) {
cout << x + 1 << ' ';
}
cout << '\n';
}
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