Submission #495492

#TimeUsernameProblemLanguageResultExecution timeMemory
495492blueGame (IOI13_game)C++17
80 / 100
3509 ms256000 KiB
#include "game.h"
#include <vector>
#include <algorithm>
using namespace std;
 
using ll = long long;
 
const int INF = 1'000'000'000;
 
ll gcd2(ll X, ll Y) {
    ll tmp;
    while (X != Y && Y != 0) {
        tmp = X;
        X = Y;
        Y = tmp % Y;
    }
    return X;
}
 
 
 
struct col_tree
{
    ll g = 0;
 
    int left = -1;
    int right = -1;
};
 
const int z = 8'000'000;
 
col_tree* col_stashA = new col_tree[z];
col_tree* col_stashB = new col_tree[5'500'000];
int col_tree_ct = -1;
 
col_tree* getmem(int a)
{
    if(a < z) return &col_stashA[a];
    else return &col_stashB[a-z];
}
 
int new_col_tree()
{
    col_tree_ct++;
    return col_tree_ct;
    // return &col_stash[col_tree_ct];
}
 
void update(col_tree* T, int I, ll V, int l, int r)
{
    if(l == r)
    {
        T->g = V;
    }
    else
    {
        if(I <= (l+r)/2)
        {
            if(T->left == -1) T->left = new_col_tree();
            update(getmem(T->left), I, V, l, (l+r)/2);
        }
        else
        {
            if(T->right == -1) T->right = new_col_tree();
            update(getmem(T->right), I, V, (l+r)/2+1, r);
        }
 
        ll lg = (T->left == -1) ? 0 : getmem(T->left)->g;
        ll rg = (T->right == -1) ? 0 : getmem(T->right)->g;
 
        T->g = gcd2(lg, rg);
    }
}
 
void update(col_tree* T, int I, ll V)
{
    update(T, I, V, 0, INF-1);
}
 
ll range_gcd(col_tree* T, int L, int R, int l, int r)
{
    if(T == NULL) return 0;
    else if(R < l || r < L) return 0;
    else if(L <= l && r <= R) return T->g;
    else
    {
        ll ans = 0;
        if(T->left != -1) ans = gcd2(ans, range_gcd(getmem(T->left), L, R, l, (l+r)/2));
        if(T->right != -1) ans = gcd2(ans, range_gcd(getmem(T->right), L, R, (l+r)/2+1, r));
        return ans;
    } //return gcd2(range_gcd(T->left, L, R, l, (l+r)/2), range_gcd(T->right, L, R, (l+r)/2+1, r));
}
 
ll range_gcd(col_tree* T, int L, int R)
{
    return range_gcd(T, L, R, 0, INF-1);
}
 
 
 
 
 
 
 
struct row_tree
{
    col_tree v{0, -1, -1};
 
    row_tree* left = NULL;
    row_tree* right = NULL;
};
 
row_tree* row_stash = new row_tree[690'000]; //IF NECESSARY CUT THIS!!!!
int row_tree_ct = -1;
 
row_tree* new_row_tree()
{
    row_tree_ct++;
    return &row_stash[row_tree_ct];
}
                           //ro
void update(row_tree* T, int I, int J, ll V, int l, int r)
{
    if(l == r)
    {
        update(&T->v, J, V);
    }
    else
    {
        if(I <= (l+r)/2)
        {
            if(T->left == NULL) T->left = new_row_tree();
            update(T->left, I, J, V, l, (l+r)/2);
        }
        else
        {
            if(T->right == NULL) T->right = new_row_tree();
            update(T->right, I, J, V, (l+r)/2+1, r);
        }
 
        ll lg = (T->left == NULL) ? 0 : range_gcd(&T->left->v, J, J);
        ll rg = (T->right == NULL) ? 0 : range_gcd(&T->right->v, J, J);
 
        update(&T->v, J, gcd2(lg, rg));
    }
}
 
void update(row_tree* T, int I, int J, ll V)
{
    update(T, I, J, V, 0, INF-1);
}
 
 
ll grid_gcd(row_tree* T, int R1, int R2, int C1, int C2, int l, int r)
{
    if(T == NULL) return 0;
    else if(R2 < l || r < R1) return 0;
    else if(R1 <= l && r <= R2) return range_gcd(&T->v, C1, C2);
    else return gcd2(grid_gcd(T->left, R1, R2, C1, C2, l, (l+r)/2), grid_gcd(T->right, R1, R2, C1, C2, (l+r)/2+1, r));
}
 
ll grid_gcd(row_tree* T, int R1, int R2, int C1, int C2)
{
    return grid_gcd(T, R1, R2, C1, C2, 0, INF-1);
}
 
 
 
row_tree ST;
 
void init(int R, int C)
{
    ;
}
 
void update(int P, int Q, long long K)
{
    update(&ST, P, Q, K);
}
 
ll calculate(int P, int Q, int U, int V)
{
    return grid_gcd(&ST, P, U, Q, V);
}
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