Submission #477752

#TimeUsernameProblemLanguageResultExecution timeMemory
477752pypcdev게임 (IOI13_game)C++17
Compilation error
0 ms0 KiB
#include<bits/stdc++.h> #include"game.h" using namespace std; const int MAX=1e9; struct gcdNode{ gcdNode*left;gcdNode*right; long long val; gcdNode(){ val=0; left=NULL; right=NULL; } void try_create(gcdNode*&root){ if(root==NULL)root=new gcdNode(); } }; long long gcd(long long left,long long right){ if(left==0&&right==0)return 0; if(left==0||right==0)return left^right; return __gcd(left,right); } long long merge(long long left,long long right){ return gcd(left,right); //return left+right; } struct segTreeNode{ gcdNode*root; segTreeNode*left;segTreeNode*right; segTreeNode(){ root=new gcdNode(); left=NULL; right=NULL; } void try_create(segTreeNode*&v){ if(v==NULL)v=new segTreeNode(); } long long get(gcdNode*&v,int l,int r,int y1,int y2){ if(y1==l&&y2==r){ return v->val; } int m=(l+r)/2; if(y2<=m){ v->try_create(v->left); return get(v->left,l,m,y1,y2); }else if(y1>m){ v->try_create(v->right); return get(v->right,m+1,r,y1,y2); }else{ v->try_create(v->left); v->try_create(v->right); return merge(get(v->left,l,m,y1,m),get(v->right,m+1,r,m+1,y2)); } } void upd(gcdNode*&v,int l,int r,int pos,long long val){ if(l==pos&&r==pos){ v->val=val; return; } int m=(l+r)/2; v->try_create(v->left); v->try_create(v->right); if(pos<=m){ upd(v->left,l,m,pos,val); }else{ upd(v->right,m+1,r,pos,val); } v->val=merge(v->left->val,v->right->val); } }; struct segTreeNode2{ segTreeNode*root; segTreeNode2(){ root=new segTreeNode(); } long long get(segTreeNode*&v,int l,int r,int x1,int x2,int y1,int y2){ if(l==x1&&r==x2){ return v->get(v->root,0,MAX,y1,y2); } int m=(l+r)/2; if(x2<=m){ v->try_create(v->left); return get(v->left,l,m,x1,x2,y1,y2); }else if(x1>m){ v->try_create(v->right); return get(v->right,m+1,r,x1,x2,y1,y2); }else{ v->try_create(v->left); v->try_create(v->right); return merge(get(v->left,l,m,x1,m,y1,y2),get(v->right,m+1,r,m+1,x2,y1,y2)); } } void upd(segTreeNode*&v,int l,int r,int x,int y,long long val){ if(l==r&&l==x){ v->upd(v->root,0,MAX,y,val); return; } int m=(l+r)/2; if(x<=m){ v->try_create(v->left); upd(v->left,l,m,x,y,val); }else{ v->try_create(v->right); upd(v->right,m+1,r,x,y,val); } v->val=merge(v->left->val,v->right->val); } }; segTreeNode2 root; void init(int R,int C){ } void update(int P,int Q,long long K){ root.upd(root.root,0,MAX,Q,P,K); } long long calculate(int P,int Q,int U,int V){ return root.get(root.root,0,MAX,Q,V,P,U); } /*signed main(){ ios_base::sync_with_stdio(0);cin.tie(0);cout.tie(0); int a,b,c; cin>>a>>b>>c; while(c--){ int t; cin>>t; if(t==2){ int P,Q,U,V; cin>>P>>Q>>U>>V; cout<<"RES: "<<calculate(P,Q,U,V)<<"\n"; }else{ int P,Q;long long val; cin>>P>>Q>>val; update(P,Q,val); } } }*/

Compilation message (stderr)

game.cpp: In member function 'void segTreeNode2::upd(segTreeNode*&, int, int, int, int, long long int)':
game.cpp:105:12: error: 'struct segTreeNode' has no member named 'val'
  105 |         v->val=merge(v->left->val,v->right->val);
      |            ^~~
game.cpp:105:31: error: 'struct segTreeNode' has no member named 'val'
  105 |         v->val=merge(v->left->val,v->right->val);
      |                               ^~~
game.cpp:105:45: error: 'struct segTreeNode' has no member named 'val'
  105 |         v->val=merge(v->left->val,v->right->val);
      |                                             ^~~