This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include "robots.h"
#include <bits/stdc++.h>
#define taskname ""
#define pb push_back
#define eb emplace_back
#define fi first
#define se second
#define all(x) (x).begin(), (x).end()
#define rall(x) (x).rbegin(), (x).rend()
#define for0(i, n) for (int i = 0; i < (int)(n); ++i)
#define for1(i, n) for (int i = 1; i <= (int)(n); ++i)
#define ford(i, n) for (int i = (int)(n) - 1; i >= 0; --i)
#define fore(i, a, b) for (int i = (int)(a); i <= (int)(b); ++i)
using namespace std;
typedef long long ll;
typedef long double ld;
typedef complex <ld> cd;
typedef vector <cd> vcd;
typedef vector <int> vi;
template<class T> using v2d = vector <vector <T> >;
template<class T> bool uin(T &a, T b)
{
return a > b ? (a = b, true) : false;
}
template<class T> bool uax(T &a, T b)
{
return a < b ? (a = b, true) : false;
}
mt19937 rng(chrono::system_clock::now().time_since_epoch().count());
int putaway(int A, int B, int T, int X[], int Y[], int W[], int S[])
{
sort(X, X + A);
sort(Y, Y + B);
vector <int> posA(T), posB(T);
for (int i = 0; i < T; i++)
{
posA[i] = upper_bound(X, X + A, W[i]) - X;
posB[i] = upper_bound(Y, Y + B, S[i]) - Y;
if (posA[i] == A && posB[i] == B)
{
return -1;
}
}
auto check = [&](int mx) -> bool
{
vector <vector <int>> a(A);
vector <int> b(B);
for (int i = 0; i < T; i++)
{
if (posA[i] == A)
{
//forced
//move to B
b[posB[i]]++;
}
else
{
//move to A?
a[posA[i]].push_back(posB[i]);
}
}
priority_queue <int, vector <int>, greater <int>> pq;
long long lim = 0;
for (int i = A - 1; i >= 0; i--)
{
lim += mx;
for (auto &pos: a[i])
{
pq.push(pos);
}
while ((int)pq.size() > lim)
{
int pos = pq.top();
pq.pop();
if (pos == B)
{
return 0;
}
b[pos]++;
}
}
lim = 0;
int sum = 0;
for (int i = B - 1; i >= 0; i--)
{
lim += mx;
sum += b[i];
if (sum > lim)
{
return 0;
}
}
return 1;
};
int lo = -1, hi = T;
while (hi - lo > 1)
{
int mid = (lo + hi) / 2;
if (check(mid))
{
hi = mid;
}
else
{
lo = mid;
}
}
return hi;
}
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